I have modified PIXIE's BASIC code (USR0x) to make a Dragon 64 version. I have also renumbered the BASIC which has saved 366 bytes. The D64 version is attached...
BTW, I also use DragonDOS 1.1C for all emulated Dragon machines.
Regards,
Steve
EDIT: Attachment removed.
Search found 1474 matches
- Wed May 16, 2012 1:10 am
- Forum: Dragon General
- Topic: Hungry Horace (Melbourne House version)
- Replies: 14
- Views: 7771
Re: Hungry Horace (Melbourne House version)
OK, Thanks! I will leave this one for the hardware experts.
- Wed May 16, 2012 12:53 am
- Forum: Hints and Tips
- Topic: How to run the Dragon at double speed
- Replies: 35
- Views: 31086
Re: How to run the Dragon at double speed
Yes, I forgot to mention about allowing the Dragon to warm-up first. Thanks Alastair!Alastair wrote:Steve, you should add that you need to let the Dragon warm up first, say half-an-hour. My anything but bullet-proof Dragon passes the POKE65495,0:POKE65497,0:SOUND1,255:POKE65496,0:POKE65494,0 test when cold
- Tue May 15, 2012 8:08 pm
- Forum: Uploads
- Topic: Sprint BASIC Compiler by Oasis Software
- Replies: 9
- Views: 4891
Re: Sprint BASIC Compiler by Oasis Software
Excellent!
- Tue May 15, 2012 3:17 pm
- Forum: Uploads
- Topic: Sprint BASIC Compiler by Oasis Software
- Replies: 9
- Views: 4891
Re: Sprint BASIC Compiler by Oasis Software
Has anyone got a copy of the original instruction booklet?
- Tue May 15, 2012 2:46 pm
- Forum: Dragon General
- Topic: Hungry Horace (Melbourne House version)
- Replies: 14
- Views: 7771
Re: Hungry Horace (Melbourne House version)
Thank you!samplefiend wrote: Pictures deleted as requested mate.
- Tue May 15, 2012 2:42 pm
- Forum: Uploads
- Topic: Manic Miner by Software Projects
- Replies: 2
- Views: 1798
Re: Manic Miner by Software Projects
Hi everyone! After thoroughly testing the dump I made, and also thanks to sixxie and zephyr, here you have not one, but two versions of Manic Miner! :o The first version is the original dump, and the second one, the 'cracked' version by zephyr which bypasses the color code protection and the check ...
- Tue May 15, 2012 2:24 pm
- Forum: Dragon General
- Topic: Hungry Horace (Melbourne House version)
- Replies: 14
- Views: 7771
Re: Hungry Horace (Melbourne House version)
The original game code sets $FF22 and $FF23 at the same time using the D register. After looking through the code for a little while, this was the only thing that I could see that may possibly be causing problems for your Dragon. So, I split it up and its solved your problem. Is your Dragon 32 one o...
- Mon May 14, 2012 5:17 pm
- Forum: Dragon General
- Topic: Hungry Horace (Melbourne House version)
- Replies: 14
- Views: 7771
Re: Hungry Horace (Melbourne House version)
Please try the modified version attached below. There's no auto-run. You will need to enter EXEC at the command prompt after it loads.
- Mon May 14, 2012 4:11 pm
- Forum: Dragon General
- Topic: Hungry Horace (Melbourne House version)
- Replies: 14
- Views: 7771
Re: Hungry Horace (Melbourne House version)
Is it a Dragon 32 or 64?
Does the following BASIC code display the "Cyan mode" OK?
Does the following BASIC code display the "Cyan mode" OK?
Code: Select all
10 X=RND(-TIMER)
20 PMODE 3,1:SCREEN1,1
30 PCLS:TIMER=0
40 X=RND(256):Y=RND(192):R=RND(25)+5:C=RND(4)
50 CIRCLE(X,Y),R,C
60 PAINT (X,Y),C,C
70 IF TIMER < 3000 THEN 40 ELSE 30