Search found 1474 matches

by zephyr
Tue Jun 05, 2012 1:48 am
Forum: Dragon General
Topic: A question for Sarah...
Replies: 13
Views: 6890

Re: A question for Sarah...

Yes, the Shift+# is working OK but its only working in 'Real Mode' rather than 'PC Mode' like T3 and XROAR. Also, the breapoint at $A1C1 causes the emulated CoCo to crash when using the Color Basic 1.4 ROM in Real Mode. I have attached all of the CoCo 1 and 2 Color Basic ROMs for your test purposes.
by zephyr
Mon Jun 04, 2012 9:29 pm
Forum: Uploads
Topic: Attanck
Replies: 5
Views: 3174

Re: Attanck

Thanks Cloete! :) The converted .cas file is attached.
by zephyr
Mon Jun 04, 2012 4:24 pm
Forum: Dragon General
Topic: A question for Sarah...
Replies: 13
Views: 6890

Re: A question for Sarah...

Thank You! :D
by zephyr
Mon Jun 04, 2012 3:50 pm
Forum: Uploads
Topic: 3D Earthquake Simulator
Replies: 8
Views: 4398

Re: 3D Earthquake Simulator

Hi Steve, The challenge was to create a 3D textured landscape image with only 3 colors available. If you or anyone else can tell me how I can generate more colors in Pmode & in Basic (well a couple of pokes woun't hurt), then maybe the result could be more awesome. Regards, Cloete Unfortunately, fo...
by zephyr
Mon Jun 04, 2012 3:33 pm
Forum: Dragon General
Topic: Prince of Persia
Replies: 12
Views: 7839

Re: Prince of Persia

Unfortunately, in the 80's I never had any spare money to spend on projects like this. I was always very interested though...

Thanks for taking the time to share this with us. 8-)

Regards,
Steve
by zephyr
Mon Jun 04, 2012 3:21 pm
Forum: Dragon General
Topic: A question for Sarah...
Replies: 13
Views: 6890

Re: A question for Sarah...

Sarah,

Have you abandoned the PC-Dragon fix?

Regards,
Steve
by zephyr
Mon Jun 04, 2012 11:28 am
Forum: Uploads
Topic: 3D Earthquake Simulator
Replies: 8
Views: 4398

Re: 3D Earthquake Simulator

Yes, this recording is perfect. Thanks! :D I have converted your second .wav recording to .cas, and attached the .cas (EQSIM.CAS) below as part content of a zipped archive. I have also included a second .cas file (EQSIM2.CAS) which has an improved INKEY$ routine at lines 300 onwards. I also added an...
by zephyr
Sun Jun 03, 2012 6:00 pm
Forum: Uploads
Topic: Death Trap by Robert Lech and Troy Dahlman
Replies: 0
Views: 1413

Death Trap by Robert Lech and Troy Dahlman

Death Trap by Robert Lech and Troy Dahlman. Description by L. Curtis Boyle: Death Trap is an original game by The Rugby Circle, that is a bit of a different twist on your average tank game. Rather than actually being able to shoot things, you have to wander through a HUGE maze, scoring points, colle...
by zephyr
Sun Jun 03, 2012 4:40 pm
Forum: Software Requests
Topic: Software available to convert Basic to M/Code on the fly?
Replies: 7
Views: 7809

Re: Software available to convert Basic to M/Code on the fly

The Sprint BASIC Compiler and instruction manual are now available from the Uploads section.
by zephyr
Sun Jun 03, 2012 4:19 pm
Forum: Uploads
Topic: Sprint BASIC Compiler by Oasis Software
Replies: 9
Views: 4894

Re: Sprint BASIC Compiler by Oasis Software

Excellent! 8-) Thanks Rolf! :)