Search found 1474 matches

by zephyr
Sat Nov 24, 2012 9:28 pm
Forum: Hints and Tips
Topic: DriveWire
Replies: 18
Views: 10945

Re: DriveWire

Seems to be true, but its hard to believe that the CoCo 1 hardware is inferior! :o
by zephyr
Sat Nov 24, 2012 9:25 pm
Forum: Uploads
Topic: CoCo BASIC Upgrade Patch v1.0
Replies: 2
Views: 1933

CoCo BASIC Upgrade Patch v1.0

Attached below is a copy of Steve Woolham's CoCo BASIC Upgrade Patch v1.0. A small utility program which patches out the bugs in the Tandy CoCo Color BASIC 1.1 and Extended Color BASIC 1.0 ROMs. Also adds a very handy auto-repeating keys feature with "RKEYS" ON/OFF command which replaces the Extende...
by zephyr
Sat Nov 24, 2012 8:01 pm
Forum: Hints and Tips
Topic: DriveWire
Replies: 18
Views: 10945

Re: DriveWire

Thanks Ken! :D I'm going to make a CoCo-to-PC Serial Cable. Why is the transfer rate slower on a CoCo 1 compared to a CoCo 2 (38,400 bps vs 57,600 bps)?
by zephyr
Sat Nov 24, 2012 4:47 pm
Forum: Hints and Tips
Topic: DriveWire
Replies: 18
Views: 10945

DriveWire

The diagram below (by Roger Taylor) shows the wiring for the CoCo-to-PC Serial Cable for use with CoCoNet and DriveWire servers. Are the links at pins 4-6 and 7-8 needed if using the cable only for the Drivewire 3/4 server?
by zephyr
Thu Nov 22, 2012 1:40 pm
Forum: Software Requests
Topic: Emperor Must Die & If I Had A Million
Replies: 24
Views: 19249

Re: Emperor Must Die & If I Had A Million

A second (and best) option would be for you to CLOAD the BASIC program from your original cassete (with the poor quality recording) on your real Dragon, Save a fresh copy of the BASIC program to a good quality cassette tape with POKE144,2:CSAVE"IIHAM1", make a wave file recording from the fresh cass...
by zephyr
Thu Nov 22, 2012 12:46 pm
Forum: Software Requests
Topic: Emperor Must Die & If I Had A Million
Replies: 24
Views: 19249

Re: Emperor Must Die & If I Had A Million

It seems that some bits of the BASIC program have gone missing during the recovery process. 17 PRINT:PRINT" A SALT/JACKSON MONEYMAKER GAME":PRINT@421,"FOR UP TO 6 PLAYERS";:FOR T=1 TO 3000:NEXT:CLS:PRINT@260,"IS THIS A NEW GAME(Y/N)?"; 18 ANS$=INKEY$:IF ANS$<>"Y" AND ANS$<>"N" THEN 18 ELSE IF ANS$="...
by zephyr
Mon Nov 19, 2012 2:04 pm
Forum: Software Requests
Topic: Emperor Must Die & If I Had A Million
Replies: 24
Views: 19249

Re: Emperor Must Die & If I Had A Million

Well done, Rob! 8-)

Enter POKE25,6:NEW before loading the game. I have added X=RND(-TIMER) to improve gameplay, and removed the machine code routine which deleted the entire game if the reset button was pressed.

EDIT: Attachment removed. Updated version here.
by zephyr
Mon Nov 19, 2012 2:55 am
Forum: Dragon General
Topic: CoCOTLA
Replies: 3
Views: 2524

CoCOTLA

Just found this on YouTube. This video shows how CoCOTLA works. It allows 4x faster loadings on the Tandy Color Computer from the cassette port. The loader works on XRoar emulator and in my CP 400 Color, a brazilian CoCo clone. The source code and the tools required can be found at Github: https://g...
by zephyr
Mon Nov 19, 2012 2:15 am
Forum: Uploads
Topic: Complete set of CoCo and Dragon ROMs for XROAR
Replies: 6
Views: 5215

Re: Complete set of CoCo and Dragon ROMs for XROAR

Archive updated 19th Nov, 2012. I discovered that the CoCo Extended Color BASIC 1.0 ROM image included in the archive was corrupt. It was passed on to me by someone at the MESS forum several years ago. I have now replaced it with a fresh copy direct from one of my own CoCo 1 machines. I recommend us...
by zephyr
Sun Nov 18, 2012 11:22 pm
Forum: Software Requests
Topic: Emperor Must Die & If I Had A Million
Replies: 24
Views: 19249

Re: Emperor Must Die & If I Had A Million

I think the cassettes were recorded on the same cassette recorder Probably they have, but they sound like they have been recorded from one cassette recorder to another which has produced poor quality recordings. It is possible that someone may be able to rescue one or both of the files, but fresh c...