Search found 1474 matches
- Fri Dec 06, 2013 11:38 pm
- Forum: Hints and Tips
- Topic: Utility for converting a binary file to a .CAS file
- Replies: 36
- Views: 20904
Re: Utility for converting a binary file to a .CAS file
Sorry, My mistake. It does overwrite the previous file. Can you make it save the file as name.cas rather than name.bin.cas?
- Fri Dec 06, 2013 11:19 pm
- Forum: Hints and Tips
- Topic: Utility for converting a binary file to a .CAS file
- Replies: 36
- Views: 20904
Re: Utility for converting a binary file to a .CAS file
As for saving the name always in uppercase, that's easy. Would it be better to do it by default, or should I leave that to the user's choice? Yes, I would prefer it to be the default, with a command line option to force lower case. Regarding the overwrite of the files, as far as I know and I've tes...
- Fri Dec 06, 2013 6:27 pm
- Forum: Hints and Tips
- Topic: Utility for converting a binary file to a .CAS file
- Replies: 36
- Views: 20904
Re: Utility for converting a binary file to a .CAS file
Rob, I would like to request a couple of minor additions to your DrBinCas utility:
(1) A command line option to enable overwriting .cas files with the same name without asking.
(2) A command line option to force the file name seen by the Dragon on loading to always be in upper case.
(1) A command line option to enable overwriting .cas files with the same name without asking.
(2) A command line option to force the file name seen by the Dragon on loading to always be in upper case.
- Fri Dec 06, 2013 1:13 am
- Forum: Uploads
- Topic: Dickie's Den by Quickbeam
- Replies: 9
- Views: 4911
Re: Dickie's Den by Quickbeam
Its a bad recording like the previous game you uploaded. I doubt it can be recovered easily (if at all) from this recording.
- Fri Dec 06, 2013 12:46 am
- Forum: Uploads
- Topic: Dickie's Den by Quickbeam
- Replies: 9
- Views: 4911
Re: Dickie's Den by Quickbeam
The zip archive is corrupt (WinRAR reports: unexpected end of archive).
- Fri Dec 06, 2013 12:28 am
- Forum: Uploads
- Topic: Fahrfall for the CoCo 1/2 and Dragon 32/64
- Replies: 2
- Views: 2733
Fahrfall for the CoCo 1/2 and Dragon 32/64
I moved this one from the Dragon General section of the forum. I am working on a game for the Tandy Color Computer 1 & 2. A version for the CoCo3 might come in the future, but it is not the target right now! The game is inspired by the homebrew game Downfall for the Atari Jaguar. Blog: http://fahrfa...
- Thu Dec 05, 2013 1:13 am
- Forum: Uploads
- Topic: New 1bit PWM music engine for the CoCo and Dragon
- Replies: 36
- Views: 19645
Re: New 1bit PWM music engine for the CoCo and Dragon
Here's another demo tune using the above v8 player engine.
- Wed Dec 04, 2013 6:11 pm
- Forum: Uploads
- Topic: New 1bit PWM music engine for the CoCo and Dragon
- Replies: 36
- Views: 19645
Re: New 1bit PWM music engine for the CoCo and Dragon
Did some more code size/speed optimization. Changed pointers to 16-bit.
- Mon Dec 02, 2013 5:26 pm
- Forum: Uploads
- Topic: New 1bit PWM music engine for the CoCo and Dragon
- Replies: 36
- Views: 19645
Re: New 1bit PWM music engine for the CoCo and Dragon
COOL ! I knew I wasn't flogging a dead horse with the 1bit routine for the coco / dragon.... Not at all! :) It must have been interesting working with John Kowalski (the legendary Sock Master)? definately gonna use the new code in my demo..... I look forward to the release of your demo. 8-) Let us ...
- Mon Dec 02, 2013 1:38 pm
- Forum: Uploads
- Topic: New 1bit PWM music engine for the CoCo and Dragon
- Replies: 36
- Views: 19645
Re: New 1bit PWM music engine for the CoCo and Dragon
Changed the code so that the music length counter was no longer needed. Did some more code size/speed optimization.
EDIT: Attachment (Zephyr-modified_v7.zip) removed.
EDIT: Attachment (Zephyr-modified_v7.zip) removed.