Search found 1474 matches

by zephyr
Fri Dec 06, 2013 11:38 pm
Forum: Hints and Tips
Topic: Utility for converting a binary file to a .CAS file
Replies: 36
Views: 20904

Re: Utility for converting a binary file to a .CAS file

Sorry, My mistake. It does overwrite the previous file. Can you make it save the file as name.cas rather than name.bin.cas?
by zephyr
Fri Dec 06, 2013 11:19 pm
Forum: Hints and Tips
Topic: Utility for converting a binary file to a .CAS file
Replies: 36
Views: 20904

Re: Utility for converting a binary file to a .CAS file

As for saving the name always in uppercase, that's easy. Would it be better to do it by default, or should I leave that to the user's choice? Yes, I would prefer it to be the default, with a command line option to force lower case. Regarding the overwrite of the files, as far as I know and I've tes...
by zephyr
Fri Dec 06, 2013 6:27 pm
Forum: Hints and Tips
Topic: Utility for converting a binary file to a .CAS file
Replies: 36
Views: 20904

Re: Utility for converting a binary file to a .CAS file

Rob, I would like to request a couple of minor additions to your DrBinCas utility:

(1) A command line option to enable overwriting .cas files with the same name without asking.

(2) A command line option to force the file name seen by the Dragon on loading to always be in upper case.
by zephyr
Fri Dec 06, 2013 1:13 am
Forum: Uploads
Topic: Dickie's Den by Quickbeam
Replies: 9
Views: 4911

Re: Dickie's Den by Quickbeam

Its a bad recording like the previous game you uploaded. I doubt it can be recovered easily (if at all) from this recording.
by zephyr
Fri Dec 06, 2013 12:46 am
Forum: Uploads
Topic: Dickie's Den by Quickbeam
Replies: 9
Views: 4911

Re: Dickie's Den by Quickbeam

The zip archive is corrupt (WinRAR reports: unexpected end of archive).
by zephyr
Fri Dec 06, 2013 12:28 am
Forum: Uploads
Topic: Fahrfall for the CoCo 1/2 and Dragon 32/64
Replies: 2
Views: 2733

Fahrfall for the CoCo 1/2 and Dragon 32/64

I moved this one from the Dragon General section of the forum. I am working on a game for the Tandy Color Computer 1 & 2. A version for the CoCo3 might come in the future, but it is not the target right now! The game is inspired by the homebrew game Downfall for the Atari Jaguar. Blog: http://fahrfa...
by zephyr
Thu Dec 05, 2013 1:13 am
Forum: Uploads
Topic: New 1bit PWM music engine for the CoCo and Dragon
Replies: 36
Views: 19645

Re: New 1bit PWM music engine for the CoCo and Dragon

Here's another demo tune using the above v8 player engine.
by zephyr
Wed Dec 04, 2013 6:11 pm
Forum: Uploads
Topic: New 1bit PWM music engine for the CoCo and Dragon
Replies: 36
Views: 19645

Re: New 1bit PWM music engine for the CoCo and Dragon

Did some more code size/speed optimization. Changed pointers to 16-bit.
by zephyr
Mon Dec 02, 2013 5:26 pm
Forum: Uploads
Topic: New 1bit PWM music engine for the CoCo and Dragon
Replies: 36
Views: 19645

Re: New 1bit PWM music engine for the CoCo and Dragon

COOL ! I knew I wasn't flogging a dead horse with the 1bit routine for the coco / dragon.... Not at all! :) It must have been interesting working with John Kowalski (the legendary Sock Master)? definately gonna use the new code in my demo..... I look forward to the release of your demo. 8-) Let us ...
by zephyr
Mon Dec 02, 2013 1:38 pm
Forum: Uploads
Topic: New 1bit PWM music engine for the CoCo and Dragon
Replies: 36
Views: 19645

Re: New 1bit PWM music engine for the CoCo and Dragon

Changed the code so that the music length counter was no longer needed. Did some more code size/speed optimization.

EDIT: Attachment (Zephyr-modified_v7.zip) removed.