Search found 1474 matches

by zephyr
Fri Feb 14, 2014 12:20 pm
Forum: Hints and Tips
Topic: How to run the Dragon at double speed
Replies: 35
Views: 31067

Re: How to run the Dragon at double speed

Some interesting information here from John Kowalski (Sock Master) over at the CoCo Forums. Oh! - here's something cool that you in particular might find interesting/useful... Did you know that in the 65495 'semifast' poke, the CPU will actually execute *some* operations faster even though it's runn...
by zephyr
Wed Feb 12, 2014 11:29 pm
Forum: Uploads
Topic: APPEND (Program for merging BASIC programs)
Replies: 1
Views: 1268

Re: APPEND (Program for merging BASIC programs)

Fixed a bug which caused the prevous version to fail on BASIC programs with a line zero.
by zephyr
Wed Feb 12, 2014 5:04 pm
Forum: Uploads
Topic: APPEND (Program for merging BASIC programs)
Replies: 1
Views: 1268

APPEND (Program for merging BASIC programs)

Here is a program I wrote for easy merging of BASIC programs. The program is compatible with all CoCo and Dragon machines. It will also work on a Dragon 64 in 64K BASIC mode. The instructions for use are as follows: 1. LOAD the APPEND machine code program 2. LOAD the first BASIC program 3. Enter EXE...
by zephyr
Sun Feb 09, 2014 3:29 pm
Forum: Uploads
Topic: CoCoDragon 2.0
Replies: 2
Views: 1930

Re: CoCoDragon 2.0

Try the attached alternatives if you have any trouble getting any of the included wave files (.wav) to load on your real CoCo.

Attached files are XROAR generated wave files, and BIN files for use with with CoCoTape.
by zephyr
Fri Feb 07, 2014 1:09 pm
Forum: Dragon General
Topic: Tandy Coco3 - First Impressions
Replies: 4
Views: 2505

Re: Tandy Coco3 - First Impressions

Thanks! :) Download CoCoDragon 2.0 and record the sound from the two included .wav files onto a good quality audio cassette ( Audacity is one of the best apps for this task). Then load the programs from cassette with CLOADM, then enter EXEC at the command prompt when loading has finished. At this st...
by zephyr
Thu Feb 06, 2014 5:58 pm
Forum: Uploads
Topic: Tut's Tomb by Mark Data Products
Replies: 6
Views: 3726

Re: Tut's Tomb by Mark Data Products

Steve has released a slightly improved version.
by zephyr
Thu Feb 06, 2014 10:54 am
Forum: Dragon General
Topic: Help converting disk sector image to .DMK file
Replies: 7
Views: 4154

Re: Help converting disk sector image to .DMK file

pser1 wrote:hello,
can't remember where did I get this file from
I have found a file with that name: telewriter-delta.dmk
Have tested it in XRoar and I can see the contents via DIR.
That's exactly the same (identical CRC) as the archive copy.
by zephyr
Wed Feb 05, 2014 5:54 pm
Forum: Dragon General
Topic: Help converting disk sector image to .DMK file
Replies: 7
Views: 4154

Re: Help converting disk sector image to .DMK file

You should be able to disable the auto-run by entering POKE398,57 before inserting the disk. This will allow you to use DIR/COPY/BACKUP etc.
by zephyr
Wed Feb 05, 2014 12:12 pm
Forum: Dragon General
Topic: Tandy Coco3 - First Impressions
Replies: 4
Views: 2505

Re: Tandy Coco3 - First Impressions

Is there any chance you could check if CoCoDragon 2.0 works OK on your real CoCo 3?

It works OK on a real CoCo 1/2 and under VCC CoCo 3 emulation.
by zephyr
Tue Feb 04, 2014 1:09 am
Forum: Uploads
Topic: Bandito by Pocket Money Software
Replies: 5
Views: 3317

Re: Bandito by Pocket Money Software

Here is the .CAS file for this game.