Search found 1474 matches
- Fri Dec 04, 2009 9:43 pm
- Forum: Uploads
- Topic: Zephyr's XROAR Starter Kit for Windows
- Replies: 3
- Views: 3352
Zephyr's XROAR Starter Kit for Windows
Here's a really easy way for first time users of XROAR to get started. This starter kit includes six preconfigured Windows executables and all necessary ROMs . Simply drop the included ' Zephyr's XROAR starter kit.exe ' into the XROAR folder and double click the file to decompress. Once the files ha...
- Fri Dec 04, 2009 5:29 pm
- Forum: Uploads
- Topic: Dragon 64 keyboard auto-repeat bug fix
- Replies: 3
- Views: 3482
Re: Dragon 64 keyboard auto-repeat bug fix
If you don't add +1 to the the end address, I can assure you that DragonDOS will save the program code to disk minus the last byte. Try the following quick test under emulation and see for yourself... Test #1 (a) Load and run the BASIC loader program (b) Save M/C to disk with SAVE"D64PATCH",28672,28...
- Fri Dec 04, 2009 5:02 pm
- Forum: Dragon General
- Topic: XRoar 0.23 released
- Replies: 33
- Views: 17273
Re: XRoar 0.23 released
Ciaran,
If you don't already do so, I would suggest using compiler options -O2 (or O3) and -march=i686 -mtune=i686. These settings should produce significantly faster code which will run on any processor from Pentium Pro upwards (or equivalents).
If you don't already do so, I would suggest using compiler options -O2 (or O3) and -march=i686 -mtune=i686. These settings should produce significantly faster code which will run on any processor from Pentium Pro upwards (or equivalents).
- Fri Dec 04, 2009 2:40 am
- Forum: Uploads
- Topic: Dragon 64 keyboard auto-repeat bug fix
- Replies: 3
- Views: 3482
Re: Dragon 64 keyboard auto-repeat bug fix
Some extra information that I think should have been mentioned in the readme. (1) This patch also makes the Dragon 64's auto-repeat function usable under DragonDOS. (2) For people using DragonDOS for the first time please note that you need to add 1 to the end address when saving to disk. Example: ...
- Thu Dec 03, 2009 6:09 pm
- Forum: Dragon General
- Topic: XRoar 0.23 released
- Replies: 33
- Views: 17273
Re: XRoar 0.23 released
This release seems to have fixed the problem.
I tested the sound using the PLAY command in Flipper, and the music from Crazy Painter.
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Thu Dec 03, 2009 12:22 am
- Forum: Dragon General
- Topic: XRoar 0.23 released
- Replies: 33
- Views: 17273
Re: XRoar 0.23 released
Yes, it seems to work perfectly. Now if you could fix the clicking bug (please) this would be the best XROAR release to date.
Thanks Ciaran!![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Cool 8-)](./images/smilies/icon_cool.gif)
Thanks Ciaran!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Thu Dec 03, 2009 12:08 am
- Forum: Uploads
- Topic: Dragon 64 keyboard auto-repeat bug fix
- Replies: 3
- Views: 3482
Dragon 64 keyboard auto-repeat bug fix
Here's a handy little program from Steve Woolham that fixes a bug in the Dragon/Tano Dragon 64's keyboard auto-repeat routine. I have included a listing of the BASIC loader so you can type it directly if you prefer. 0 'AUTO-REPEAT BUG FIX PATCH 1.0 1 'FOR THE DRAGON/TANO DRAGON 64 2 '(C) 2009 BY STE...
- Wed Dec 02, 2009 9:06 pm
- Forum: Dragon General
- Topic: XRoar 0.23 released
- Replies: 33
- Views: 17273
Re: XRoar 0.23 released
Ok. I'm trying 0.23a with '-vo sdl' I'll leave the full screen test for later as I'm currently updating another program. However, although there is no clicking when using XRoar I notice that while running 0.23a with '-vo sdl' crackling does occur when moving the XRoar window, when switching to othe...
- Wed Dec 02, 2009 4:24 pm
- Forum: Dragon General
- Topic: XRoar 0.23 released
- Replies: 33
- Views: 17273
Re: XRoar 0.23 released
I don't mind testing anything concerned with xroar and the Dragon. :) I don't know of any good Direct3D tutorials personally, but a quick search with "tutorial direct3d c++" on Google brought up lots of interesting links. To be honest I'm perfectly happy with the performance from the '-vo sdl' setti...
- Wed Dec 02, 2009 10:22 am
- Forum: Dragon General
- Topic: XRoar 0.23 released
- Replies: 33
- Views: 17273
Re: XRoar 0.23 released
If it comes down to it, I'm willing to write a "Direct3D"(?) video output module Please! 8-) Out of interest, in the scaling modes, does '-fskip 2' (or more) alleviate the crackling at all? Yes it works OK even when using the PLAY command until I switch to full screen mode. Even '-fskip 8' is usles...