Search found 1474 matches

by zephyr
Mon Dec 06, 2010 11:50 pm
Forum: Hints and Tips
Topic: Load/Save a machine code program
Replies: 2
Views: 3386

Re: Load/Save a machine code program

This utility displays the START, END, and EXEC addresses of a disk, or cassette based machine code program loaded into the Dragon's memory. Two versions are supplied, one for programs loaded from floppy disk (PEEKBIN), and one for programs loaded from cassette (PEEKCAS). First you must type in the f...
by zephyr
Mon Dec 06, 2010 10:34 pm
Forum: Uploads
Topic: Breakout/Middle Kingdom
Replies: 24
Views: 12485

Re: Breakout/Middle Kingdom

The actual URL's are:
http://www.megaupload.com/?d=ZO2758S7
http://www.megaupload.com/?d=RWO38U64

I downloaded the Wave files, but the recordings are not suitable. DC reports "?IO Error: Block checksum failure".

Regards,
Steve
by zephyr
Sun Dec 05, 2010 12:20 am
Forum: Dragon General
Topic: An Hello, and a message about a new Dragon game (2010).
Replies: 22
Views: 22530

Re: An Hello, and a message about a new Dragon game (2010).

I look forward to their release. :)

Regards,
Steve
by zephyr
Sun Dec 05, 2010 12:14 am
Forum: Hints and Tips
Topic: How to run the Dragon at double speed
Replies: 35
Views: 31074

Re: How to run the Dragon at double speed

The CoCo 3 is designed to work in 65497 mode with fully operational RAM refresh, and video display. I could be wrong, but I don't think POKE65495 would work, because the BASIC operating system is copied to RAM at startup. EDIT: It has now been confirmed that POKE65495,0 has no effect on the CoCo 3. ...
by zephyr
Fri Dec 03, 2010 4:34 pm
Forum: Hints and Tips
Topic: Commands to load and run software on the Dragon and CoCo
Replies: 4
Views: 4596

Commands to load and run software on the Dragon and CoCo

Information for people new to the Tandy CoCo, and Dragon computers. Commands to load and run cassette based games and utilities: CLOAD (Cassette Load) and RUN for BASIC programs. CLOADM (Cassette Load Machine Code) and EXEC for Machine Code programs. Notes: 1. For most games you won't need to use EX...
by zephyr
Fri Dec 03, 2010 4:08 pm
Forum: Hints and Tips
Topic: How to run the Dragon at double speed
Replies: 35
Views: 31074

How to run the Dragon at double speed

The double speed pokes are explained here for people who are new to the Tandy CoCo, and Dragon computers. POKE65495,0 or POKE&HFFD7,0 - Double speed for all code in ROM (BASIC/Cartridge), and I/O operations. POKE65494,0 or POKE&HFFD6,0 - Resets to normal speed. POKE65497,0 or POKE&HFFD9,0 - Double s...
by zephyr
Fri Dec 03, 2010 2:55 pm
Forum: Dragon General
Topic: Any good games?
Replies: 6
Views: 3911

Re: Any good games?

A few more games for you to try. Ninja Warrior Invaders Revenge Danger Ranger Crazy Painter SuperKid Juniors Revenge Lunar Rover Patrol MegaBug MinedOut Pedro Phantom Slayer Robin Hood RacerBall Shock Trooper Vultures UGH! Storm Arrows Frogger Doodle Bug Plus Cuthbert in the Mines Sharks 3D OXO Airb...
by zephyr
Fri Dec 03, 2010 10:36 am
Forum: Hints and Tips
Topic: Utility for checking .CAS files
Replies: 16
Views: 9854

Re: Utility for checking .CAS files

Thanks Rob. Please post any other useful hints/tips, or utilities you write it the future.

Regards,
Steve
by zephyr
Fri Dec 03, 2010 10:31 am
Forum: Hints and Tips
Topic: How to run a game?
Replies: 2
Views: 3626

Re: How to run a game?

To start a ROM based cartridge game with the auto-start disabled, type in EXEC49152 (and press the ENTER key) at the BASIC command prompt.
by zephyr
Thu Dec 02, 2010 9:01 pm
Forum: Uploads
Topic: Breakout/Middle Kingdom
Replies: 24
Views: 12485

Re: Breakout/Middle Kingdom

Some games are recorded in two or more parts on the same side of the cassette.