Search found 1474 matches

by zephyr
Tue Dec 20, 2011 11:39 pm
Forum: Uploads
Topic: Disk BASIC 1.2 with enhanced directory display
Replies: 8
Views: 5337

Re: Disk BASIC 1.2 with enhanced directory display

That's a nice little Christmas gift. Thank You! :D

Regards,
Steve
by zephyr
Tue Dec 20, 2011 3:38 pm
Forum: Uploads
Topic: Disk BASIC 1.2 with enhanced directory display
Replies: 8
Views: 5337

Re: Disk BASIC 1.2 with enhanced directory display

Thanks Phill. I am indeed interested in those. :)
by zephyr
Tue Dec 20, 2011 12:06 pm
Forum: Uploads
Topic: Disk BASIC 1.2 with enhanced directory display
Replies: 8
Views: 5337

Re: Disk BASIC 1.2 with enhanced directory display

Did you do this by re-assembling the asm source or by patching the binary ?. I patched the binary because I don't have any source code that is suitable for re-assembling. I wish i did have the source code for all CoCo and Dragon ROMs . :( Would it be possible to make the source to this patch availa...
by zephyr
Sun Dec 18, 2011 11:42 am
Forum: Uploads
Topic: Disk BASIC 1.2 with enhanced directory display
Replies: 8
Views: 5337

Disk BASIC 1.2 with enhanced directory display

Here's a copy of Tandy's Disk Extended Color BASIC 1.1 to which I have added an improved version of my superdos-like directory display with pause feature. I have also changed the version number to 1.2 to avoid confusion. Regards, Steve EDIT: Version 2.0 is now available... Version 2.0 of my enhanced...
by zephyr
Fri Dec 16, 2011 5:58 am
Forum: Dragon General
Topic: BASIC programming books for the CoCo
Replies: 0
Views: 1943

BASIC programming books for the CoCo

I'm looking for PDF copies of the following two BASIC programming books for the CoCo:

- Getting Started with Color Basic
- Going ahead with Extended Basic

Can anyone help?
by zephyr
Thu Dec 01, 2011 5:43 pm
Forum: Dragon General
Topic: XRoar 0.27 available
Replies: 14
Views: 7645

Re: XRoar 0.27 available

Ctrl+L also fails to load cartridge game ROMs.

File>Load and File>Run on the v0.27 GTK+ compile also fail.

Using '-load cartname.rom' at the command line loads the ROM correctly.
by zephyr
Wed Nov 30, 2011 12:11 am
Forum: Dragon General
Topic: XRoar 0.27 available
Replies: 14
Views: 7645

Re: XRoar 0.27 available

Cartridge support has been broken since v0.25. Loading a cartridge game ROM with Ctrl+I, or Ctrl+Shift+I followed by EXEC&HC000 causes the emulated CoCo/Dragon to freeze.

The -pal and -ntsc command line options also seem to be broken.
by zephyr
Fri Nov 25, 2011 9:31 pm
Forum: Dragon General
Topic: How to?
Replies: 12
Views: 6525

Re: How to?

What I haven't figured out is why other rom images aren't working when I load them Try the ROMs I uploaded today. http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&t=555 Hopefully, this consise set of fully working (tested) CoCo/Dragon ROMs will help to prevent people having similar problem...
by zephyr
Fri Nov 25, 2011 9:23 pm
Forum: Uploads
Topic: Complete set of CoCo and Dragon ROMs for XROAR
Replies: 6
Views: 5214

Complete set of CoCo and Dragon ROMs for XROAR

The attached archive contains a complete set of working BASIC and DOS ROMs for Tandy TRS-80 Color Computer and Dragon 32/64 emulation under XROAR. These are fully working raw ROM dumps (NO FILE HEADER) with a .rom file extension. EDIT: Archive updated 26th Nov, 2012. Added a copy of the very rare " ...
by zephyr
Fri Nov 25, 2011 4:58 pm
Forum: Dragon General
Topic: How to?
Replies: 12
Views: 6525

Re: How to?

Correct me if I'm wrong, but I think that the .dgn files do have a small header That's correct. No matter - a few minutes with a hex editor extracted all of the command line parameters being used. It *was* the rom filenames that was causing me trouble but only the file extensions (.dgn instead of ....