Search found 1089 matches

by sixxie
Sun Jan 12, 2020 10:30 pm
Forum: Dragon General
Topic: XRoar on Nintendo DS
Replies: 2
Views: 110

Re: XRoar on Nintendo DS

It'd be tricky... ISTR there being some unexpected limit on binary size, and of course getting it running fast enough would mean stripping back a lot of things - and re-adding the NDS-specific video and audio code from ye olde days. But if you want a coding challenge, it should all still be there in...
by sixxie
Sun Jan 12, 2020 3:56 pm
Forum: Hints and Tips
Topic: xroar-snap-2019-49969
Replies: 28
Views: 1448

Re: xroar-snap-2019-49969

Right! Sorry for not replying to this sooner... Looks like some interaction with the "-type" command needs some thought. The config file reading changes mean you can use double or single quotes and escape characters with backslash. At the moment the "-type" command also interprets some of those char...
by sixxie
Sun Jan 05, 2020 5:18 pm
Forum: Hints and Tips
Topic: xroar-snap-2019-49969
Replies: 28
Views: 1448

Re: xroar-snap-2019-49969

Latest snapshot works around this by picking the first UI if specified one doesn't exist (any more).
by sixxie
Fri Jan 03, 2020 9:53 am
Forum: Dragon General
Topic: Launching Dragon 32 games in floppy format ?!
Replies: 14
Views: 1084

Re: Launching Dragon 32 games in floppy format ?!

MESS/MAME is just big . It has admirable goals... I'd have used MESS "back in the day" if a) it had stood a chance of running full-speed Dragon emulation on a GP32 or indeed an UltraSPARC Solaris desktop machine, and b) I'd stood a chance of understanding its architecture in the time available to me...
by sixxie
Tue Dec 24, 2019 12:25 am
Forum: Hints and Tips
Topic: xroar-snap-2019-49969
Replies: 28
Views: 1448

Re: xroar-snap-2019-49969

Aha! Yes, that totally explains it: the Windows specific code has been rolled into the general SDL code.

Congrats on finding it... if there had been any way for you to see stderr output there would have been a useful error message there... :/
by sixxie
Sat Dec 21, 2019 4:42 pm
Forum: Hints and Tips
Topic: xroar-snap-2019-49969
Replies: 28
Views: 1448

Re: xroar-snap-2019-49969

XRoar doesn't itself write any logging anywhere other than stdout/stderr (edit: so you could run it from command line and redirect those to a file, I guess? though i think the whole need for a "console" window in the first place means that might not work) Windows generally - well it's not something ...
by sixxie
Sat Dec 21, 2019 3:23 pm
Forum: Hints and Tips
Topic: xroar-snap-2019-49969
Replies: 28
Views: 1448

Re: xroar-snap-2019-49969

Well it's certainly easy enough to just build it again! It'll get a new snapshot id built in, so the binary will change. See if 2019-51897 behaves any differently...
by sixxie
Sat Dec 21, 2019 10:40 am
Forum: Hints and Tips
Topic: xroar-snap-2019-49969
Replies: 28
Views: 1448

Re: xroar-snap-2019-49969

Hope you find something - it's really odd that you see no output at all. There must be an error message somewhere!

FWIW I've just tested it on a Windows 10 laptop and yes, you have to click through an awful lot of nonsense, but it did then run (though appeared to start minimised, which was odd).
by sixxie
Fri Dec 20, 2019 8:23 pm
Forum: Hints and Tips
Topic: xroar-snap-2019-49969
Replies: 28
Views: 1448

Re: xroar-snap-2019-49969

IIRC, the main Windows-related thing that changed in that snapshot is rolling the Windows-specific code into the main SDL2 initialisation. It's possible I've missed something out or done something in the wrong order and it still happened to work in Wine... I remember one other change: I redraw the m...
by sixxie
Fri Dec 20, 2019 8:22 pm
Forum: Hints and Tips
Topic: xroar-snap-2019-49969
Replies: 28
Views: 1448

Re: xroar-snap-2019-49969

Interesting - worth doing some test runs, then...

Can you run with "-C" (to open a console) and paste what it says?