Search found 1353 matches

by sixxie
Fri Jan 02, 2009 9:07 pm
Forum: Dragon General
Topic: XRoar Anti-aliasing
Replies: 4
Views: 3420

Re: XRoar Anti-aliasing

It's the use of GL_LINEAR when scaling the texture in OpenGL. Using GL_NEAREST instead would be what you want, but if the scaling isn't an exact multiple, it looks pretty terrible. I could make it switchable. Alternately, if SDL is able to switch resolutions for full-screen, "-vo sdl" might do it? T...
by sixxie
Thu Jan 01, 2009 1:03 pm
Forum: Dragon General
Topic: 3D Deathchase demo.
Replies: 11
Views: 6638

Re: 3D Deathchase demo.

Neat-o! A bit like "Return of the Jet-I", but better looking and with shooting. Look forward to seeing the end result :)
by sixxie
Wed Dec 31, 2008 5:27 pm
Forum: Software Requests
Topic: Flee, flea!
Replies: 8
Views: 7455

Re: Flee, flea!

Heh, thanks for that. This may give me a reason to go looking into free OCR software and then create an ASCII BASIC CAS file from the result :)

Or it's not too long, I guess I could just type it in - already did it once, after all.
by sixxie
Wed Dec 31, 2008 8:35 am
Forum: Software Requests
Topic: Flee, flea!
Replies: 8
Views: 7455

Flee, flea!

Not sure if I requested this before on the old forum, but I was reminded of it yesterday:

Does anyone have a copy of "Flee, flea!", a type-in from (presumably) Dragon User? It was a rare example of a game using the "high-resolution" graphics available in semigraphics 6.
by sixxie
Wed Dec 31, 2008 8:22 am
Forum: Dragon General
Topic: XRoar 0.22
Replies: 11
Views: 8201

Re: XRoar 0.22

You're quite right, I broke it. A one-line fix has been committed to version control.

*hangs head in shame*
by sixxie
Tue Dec 30, 2008 6:59 pm
Forum: Dragon General
Topic: XRoar 0.22
Replies: 11
Views: 8201

Re: XRoar 0.22

Due to insufficient address decoding, writes to the upper 32K in map type 1 on an unexpanded Dragon 32 cause both the ROM and RAM to be selected. This results in whatever would be in the ROM at that address to appear on the data bus while the RAM is selected for write, causing ROM data to be copied...
by sixxie
Mon Dec 29, 2008 8:52 pm
Forum: Discuss This Site
Topic: Help Needed
Replies: 16
Views: 13326

Re: Help Needed

I'd avoid PHP wherever possible, but that's something I try not to get into big online debates about ;) Yes, we should NOT get into debates about PHP vs JAVA vs ROR vs C++ vs XYZ. Don't even bring up databases. We're all old enough to know that leads nowhere. Quite so. And I wouldn't argue in favou...
by sixxie
Sun Dec 28, 2008 8:28 pm
Forum: Discuss This Site
Topic: Help Needed
Replies: 16
Views: 13326

Re: Help Needed

I'd avoid PHP wherever possible, but that's something I try not to get into big online debates about ;)

If you're going to use PHP anyway, is there a specific reason to avoid phpBB? Its security record seems about as good as any other PHP app, and everyone already knows how to use it.
by sixxie
Fri Dec 26, 2008 9:59 pm
Forum: Dragon General
Topic: Double Speed?
Replies: 57
Views: 28370

Re: Double Speed?

I'm not around them right now, but can check next year.
by sixxie
Fri Dec 26, 2008 9:14 pm
Forum: Dragon General
Topic: Double Speed?
Replies: 57
Views: 28370

Re: Double Speed?

Definitely getting away from things I actually know anything about now but I'll hazard a guess that capacitor self-discharge rate is temperature-dependent, and as your computer warms up, the discharge rate increases, so less time has to pass before the DRAM (which is just a matrix of capacitors) los...