Search found 241 matches

by snarkhunter
Sat Jun 29, 2013 2:16 pm
Forum: Discuss This Site
Topic: Please enable private messaging.
Replies: 6
Views: 6246

Re: Please enable private messaging.

rolfmichelsen wrote:Private messages are now enabled. Enjoy. Please post back here if this needs fine tuning.
... or just drop Rolf a PM! :D
by snarkhunter
Mon Jun 24, 2013 3:13 pm
Forum: Hints and Tips
Topic: Shift or Rotate from Dragon BASIC
Replies: 18
Views: 10477

Re: Shift or Rotate from Dragon BASIC

Out of curiosity, does anyone know if any of the other Microsoft licensed BASIC interpreters have a shift function? I guess they thought no one would need it. Actually, I don't know. But I seriously doubt it. Such a function does not have much do do with high level languages. It's more things from ...
by snarkhunter
Sun Jun 23, 2013 5:02 pm
Forum: Hints and Tips
Topic: Shift or Rotate from Dragon BASIC
Replies: 18
Views: 10477

Re: Shift or Rotate from Dragon BASIC

Hello, I believe X1=INT(X/B) should right-rotate your initial X value as X1 , then X2=X-(X1*B) will save the "carry" bit as X2 . Where B is the intended base (2, 10, or anything else you fancy...). From there, you should be able to do whatever you want with those values. Kind regards, Lionel
by snarkhunter
Sun Feb 24, 2013 10:50 am
Forum: Dragon General
Topic: Somebody really liked Manic Miner
Replies: 7
Views: 5845

Re: Somebody really liked Manic Miner

Hello, This kind of protection was quite in fashion at the time: Something that could not be easily duplicated (scanners and colour photocopiers were not easily available equipment), so some people would spend lots of time doing this manually... Manual-based protection were also quite common ("Pleas...
by snarkhunter
Sun Feb 03, 2013 10:39 am
Forum: Hints and Tips
Topic: Striped paint!
Replies: 1
Views: 2116

Re: Striped paint!

Hello, I think a number of m/c adventure games at the time used this trick to generate artifacted and "framed" colors in the backgrounds. The graphics versions of the "Mark Data" adventures (licensed by Dragon Data) used this, for instance. I guess there must even have been an article about doing so...
by snarkhunter
Mon Oct 29, 2012 8:53 pm
Forum: Dragon General
Topic: Pokes
Replies: 6
Views: 4060

Re: Pokes

Hello,

I could not tell where I got the attached file from, but it's a chart listing the gaming hints and tips from "Dragon User" (per issue & in chronological order). I felt it could be interesting to some of you here!

Kind regards,
Lionel
by snarkhunter
Wed Sep 05, 2012 10:26 am
Forum: Hints and Tips
Topic: return of the ring - tip & glitch
Replies: 2
Views: 2302

Re: return of the ring - tip & glitch

Hello, As far as accessing the moon is concerned, Alastair had already shed some light on this : cf posts dated June 19, 2009, in the following topic Thanks to the link provided by Alastair yesterday, I could load this game, then start a new game. I couldn't get very far, though : after finding a tr...
by snarkhunter
Sat Sep 01, 2012 6:47 pm
Forum: Hints and Tips
Topic: ENCODER09
Replies: 9
Views: 10201

Re: ENCODER09

Anyway I have not been able to send anything to the disk unit. Have tested: A"1:name", A"name"/disk and others I don't remember right now All of them gave error or asked for confirmation that the tape be ready! Thanks I was just thinking about one thing... Did you enter any extension for your file ...
by snarkhunter
Sat Sep 01, 2012 5:15 pm
Forum: Hints and Tips
Topic: ENCODER09
Replies: 9
Views: 10201

Re: ENCODER09

No, I'm afraid this is far beyond my little knowledge. But I'm pretty confident that you will get a proper reply about this very soon: There are some genuine experts here!

Lionel
by snarkhunter
Sat Sep 01, 2012 3:07 pm
Forum: Hints and Tips
Topic: ENCODER09
Replies: 9
Views: 10201

Re: ENCODER09

Sorry it did not work (but I wasn't expecting much, actually)... By the way, were you trying to assemble from memory to disk, or from some source that was also the currently inserted disk? (I'm asking this because I've just remembered about Diskdream's "GET" directive, so there might be something si...