Search found 146 matches

by jgerrie
Mon Feb 10, 2014 3:58 am
Forum: Hints and Tips
Topic: SG6 How turn on in basic?
Replies: 2
Views: 3188

Re: SG6 How turn on in basic?

Thanks Rolo. It did work. And it helped me port a game I'd made for the MC-10 called MONSTER, which uses SG6.
by jgerrie
Mon Feb 10, 2014 1:02 am
Forum: Uploads
Topic: Monster
Replies: 0
Views: 1684

Monster

This is a version of the "Theseus and the Minotaur" puzzle. 10 puzzles included. There is a cheat key. Just press C to jump to the next maze. The program uses SG6. Ported from MC-10.
by jgerrie
Sun Feb 09, 2014 8:42 pm
Forum: Hints and Tips
Topic: SG6 How turn on in basic?
Replies: 2
Views: 3188

SG6 How turn on in basic?

Can someone tell me the poke commands I would need to issue to turn on SG6?

Thanks.
by jgerrie
Tue Feb 04, 2014 4:16 am
Forum: Uploads
Topic: 9 Basic Game Ports
Replies: 4
Views: 3430

Re: 9 Basic Game Ports

It was ported from a VZ-200 game. You can see a bit of what the original looks like in the following video remix of some VZ200 games: http://www.youtube.com/watch?v=1pLw2kksdRU
by jgerrie
Sun Feb 02, 2014 4:59 am
Forum: Uploads
Topic: Uncle Tays' House Adventure
Replies: 2
Views: 2582

Re: Uncle Tays' House Adventure

Okay. I've ironed out a few minor bugs and played the game to a 100 point out of 100 point win. It's a tough one, but very well made. I'll have a walkthrough up some time soon on my blog. I've attached the fixed version.
by jgerrie
Sun Feb 02, 2014 4:56 am
Forum: Uploads
Topic: 9 Basic Game Ports
Replies: 4
Views: 3430

Re: 9 Basic Game Ports

It's just a little graphic demo from the Retrobattlestations site. Converted to Dragon from Applesoft Basic for your pleasure.
by jgerrie
Sat Feb 01, 2014 6:59 pm
Forum: Uploads
Topic: Uncle Tays' House Adventure
Replies: 2
Views: 2582

Re: Uncle Tays' House Adventure

Still working on solving it. Found an FC error in the "Dangerous Hall." Don't OPEN LEFT DOOR. Have made a quick fix. OPENING that door only seems to lead to a ironing board falling on your head, so I don't recommend it anyway. Will upload a fixed version shortly.
by jgerrie
Fri Jan 31, 2014 9:35 pm
Forum: Uploads
Topic: Uncle Tays' House Adventure
Replies: 2
Views: 2582

Uncle Tays' House Adventure

Uncle Tays' House Adventure from a program made in JSBasic that I found on GitHub. Haven't solved it yet myself. Please let me know if you do. Comments welcome.
by jgerrie
Fri Jan 31, 2014 3:39 pm
Forum: Uploads
Topic: House of Seven Gables and Swarms
Replies: 0
Views: 1980

House of Seven Gables and Swarms

I've uploaded a text adventure called "House of Seven Gables" and a simulation of a killer bee attack on the USA called Swarms.
by jgerrie
Fri Jan 31, 2014 4:01 am
Forum: Uploads
Topic: Flipull
Replies: 2
Views: 2491

Re: Flipull

It's a feature that attempts to vary the difficulty of play somewhat from the otherwise very linear norm of the "staircase." Also, if you reach stage 20 the pile goes to 6 X 6 and at 40 the CLEAR value moves to 8 (from 9). Or vice-versa.