my pleasure!
Search found 1903 matches
- Fri Sep 11, 2026 8:39 pm
- Forum: Uploads
- Topic: Uchotos by Inufuto
- Replies: 2
- Views: 482
- Fri Sep 11, 2026 6:10 pm
- Forum: Uploads
- Topic: Uchotos by Inufuto
- Replies: 2
- Views: 482
Uchotos by Inufuto
Hello,
I have just found another game by Inufuto, so I have applied the std procedure to convert the keystrokes for our Dragons
enjoy!
pere
I have just found another game by Inufuto, so I have applied the std procedure to convert the keystrokes for our Dragons
enjoy!
pere
- Mon Sep 07, 2026 9:33 pm
- Forum: Dragon General
- Topic: OS-9 Level 2 for (updated) Dragons
- Replies: 89
- Views: 13929
Re: OS-9 Level 2 for (updated) Dragons
The only thing that comes to mind is that the iMMUnity needs you to use the on-board RAM for video - are you doing whatever it is you need to do to make video data go to the right place? Hi, that's a very good point, Ciaran! As OS9L2 is calling the function F$SRqMem, the 'assigned' RAM chunks are t...
- Sun Sep 06, 2026 11:41 pm
- Forum: Dragon General
- Topic: OS-9 Level 2 for (updated) Dragons
- Replies: 89
- Views: 13929
Re: OS-9 Level 2 for (updated) Dragons
Hello, I have tried a few tricks but none of them have made the text appear on the screen :-( I am afraid that with my almost null OS9 technical knowledge I cannot imagine/find a reason for this 'strange' effect I am suffering on the screen writting process. I know that the text is drawn into the co...
- Sun Aug 30, 2026 12:24 am
- Forum: Dragon General
- Topic: OS-9 Level 2 for (updated) Dragons
- Replies: 89
- Views: 13929
Re: OS-9 Level 2 for (updated) Dragons
just to add some info about the initialization in Kbvdio, let me add a few comments ... - IOMan, at $B80D calls JSR D,X resulting in a call to Kbvdio module at $DF83 where it does LBRA DF95 (Kbvdio Initialization function) regU comes here with value $A300 It clears 128 bytes from $A31F till $A39E th...
- Sat Aug 29, 2026 11:49 pm
- Forum: Dragon General
- Topic: OS-9 Level 2 for (updated) Dragons
- Replies: 89
- Views: 13929
Re: OS-9 Level 2 for (updated) Dragons
F$Wait causes the program that calls it to pause and wait for a signal (usually sent by a driver, like joystick button press, key press, timer event) but can also be from another program. I think this was unique to Level II; Level 1 could do an F$Sleep call Hi L.Curtis, that's right, as can be seen...
- Sat Aug 29, 2026 8:29 pm
- Forum: Dragon General
- Topic: OS-9 Level 2 for (updated) Dragons
- Replies: 89
- Views: 13929
Re: OS-9 Level 2 for (updated) Dragons
Hello, back from holidays I have reentered the debug sessions on the OS9Level II project. Having left aside the annoying problem of text being not shown on screen, I have been tracing more and more OS9L2 code untill I have arrived to the Shell mainloop where it waits for user commands. These are the...
- Wed Jul 29, 2026 5:35 pm
- Forum: Dragon General
- Topic: XRoar 1.12 released
- Replies: 9
- Views: 1271
Re: XRoar 1.12 released
@Ciaran, I have seen that the window size of the XRoar emulation is now smaller than it was in previous versions. I can modify it using the menu option "View/TV Options" but even saving the configuration it is not applied next startup :-( Is there any way to customize that window? thanks in advance ...
- Wed Jul 29, 2026 5:28 pm
- Forum: Dragon General
- Topic: OS-9 Level 2 for (updated) Dragons
- Replies: 89
- Views: 13929
Re: OS-9 Level 2 for (updated) Dragons
that's perfect, Ciaran!
thanks a lot, you are really very kind!!
cheers
pere
thanks a lot, you are really very kind!!
cheers
pere
- Wed Jul 29, 2026 1:11 pm
- Forum: Dragon General
- Topic: OS-9 Level 2 for (updated) Dragons
- Replies: 89
- Views: 13929
Re: OS-9 Level 2 for (updated) Dragons
Oh you can still _see_ them as flags - you just can't refer to elements of it in the GDB shell (or presumably if this sort of thing got punted to some python helper). Here's the difference... There are a couple of other options if I don't specify an integer type for each field: # as flags cc 0xa0 [...