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by pser1
Fri Sep 11, 2026 8:39 pm
Forum: Uploads
Topic: Uchotos by Inufuto
Replies: 2
Views: 482

Re: Uchotos by Inufuto

robcfg wrote: Fri Sep 11, 2026 7:48 pm Moltes gràcies, Pere!
my pleasure!
by pser1
Fri Sep 11, 2026 6:10 pm
Forum: Uploads
Topic: Uchotos by Inufuto
Replies: 2
Views: 482

Uchotos by Inufuto

Hello,
I have just found another game by Inufuto, so I have applied the std procedure to convert the keystrokes for our Dragons
enjoy!
pere
Uchotos2.jpg
Uchotos2.jpg (37.98 KiB) Viewed 482 times
Uchotos1.jpg
Uchotos1.jpg (27.03 KiB) Viewed 482 times
UCHOTOS.ZIP
(6.45 KiB) Downloaded 8 times
by pser1
Mon Sep 07, 2026 9:33 pm
Forum: Dragon General
Topic: OS-9 Level 2 for (updated) Dragons
Replies: 89
Views: 13929

Re: OS-9 Level 2 for (updated) Dragons

The only thing that comes to mind is that the iMMUnity needs you to use the on-board RAM for video - are you doing whatever it is you need to do to make video data go to the right place? Hi, that's a very good point, Ciaran! As OS9L2 is calling the function F$SRqMem, the 'assigned' RAM chunks are t...
by pser1
Sun Sep 06, 2026 11:41 pm
Forum: Dragon General
Topic: OS-9 Level 2 for (updated) Dragons
Replies: 89
Views: 13929

Re: OS-9 Level 2 for (updated) Dragons

Hello, I have tried a few tricks but none of them have made the text appear on the screen :-( I am afraid that with my almost null OS9 technical knowledge I cannot imagine/find a reason for this 'strange' effect I am suffering on the screen writting process. I know that the text is drawn into the co...
by pser1
Sun Aug 30, 2026 12:24 am
Forum: Dragon General
Topic: OS-9 Level 2 for (updated) Dragons
Replies: 89
Views: 13929

Re: OS-9 Level 2 for (updated) Dragons

just to add some info about the initialization in Kbvdio, let me add a few comments ... - IOMan, at $B80D calls JSR D,X resulting in a call to Kbvdio module at $DF83 where it does LBRA DF95 (Kbvdio Initialization function) regU comes here with value $A300 It clears 128 bytes from $A31F till $A39E th...
by pser1
Sat Aug 29, 2026 11:49 pm
Forum: Dragon General
Topic: OS-9 Level 2 for (updated) Dragons
Replies: 89
Views: 13929

Re: OS-9 Level 2 for (updated) Dragons

F$Wait causes the program that calls it to pause and wait for a signal (usually sent by a driver, like joystick button press, key press, timer event) but can also be from another program. I think this was unique to Level II; Level 1 could do an F$Sleep call Hi L.Curtis, that's right, as can be seen...
by pser1
Sat Aug 29, 2026 8:29 pm
Forum: Dragon General
Topic: OS-9 Level 2 for (updated) Dragons
Replies: 89
Views: 13929

Re: OS-9 Level 2 for (updated) Dragons

Hello, back from holidays I have reentered the debug sessions on the OS9Level II project. Having left aside the annoying problem of text being not shown on screen, I have been tracing more and more OS9L2 code untill I have arrived to the Shell mainloop where it waits for user commands. These are the...
by pser1
Wed Jul 29, 2026 5:35 pm
Forum: Dragon General
Topic: XRoar 1.12 released
Replies: 9
Views: 1271

Re: XRoar 1.12 released

@Ciaran, I have seen that the window size of the XRoar emulation is now smaller than it was in previous versions. I can modify it using the menu option "View/TV Options" but even saving the configuration it is not applied next startup :-( Is there any way to customize that window? thanks in advance ...
by pser1
Wed Jul 29, 2026 5:28 pm
Forum: Dragon General
Topic: OS-9 Level 2 for (updated) Dragons
Replies: 89
Views: 13929

Re: OS-9 Level 2 for (updated) Dragons

that's perfect, Ciaran!
thanks a lot, you are really very kind!!
cheers
pere
by pser1
Wed Jul 29, 2026 1:11 pm
Forum: Dragon General
Topic: OS-9 Level 2 for (updated) Dragons
Replies: 89
Views: 13929

Re: OS-9 Level 2 for (updated) Dragons

Oh you can still _see_ them as flags - you just can't refer to elements of it in the GDB shell (or presumably if this sort of thing got punted to some python helper). Here's the difference... There are a couple of other options if I don't specify an integer type for each field: # as flags cc 0xa0 [...