Search found 1677 matches
- Tue May 02, 2017 2:03 pm
- Forum: Dragon General
- Topic: IRQ issues
- Replies: 14
- Views: 9961
Re: IRQ issues
Hello, I have been testing (roughly) the timing of these HS on XRoar emulation (D32 and D64) and with my real Dragons D32 and D64 The results are the same for each machine, so @Ciaran Congratulations for your impressive XRoar that really mimics both machines :shock: Surprisingly, testing on MAME178,...
- Mon May 01, 2017 5:08 pm
- Forum: Dragon General
- Topic: Drivewire?
- Replies: 2
- Views: 2167
Re: Drivewire?
I keep hearing about something called drivewire in relation to the dragon 32, but I'm slightly confused and getting conflicting information, I have a few questions: Does using drivewire require replacing the ROM or using a cartridge? No cartridge needed (for a Dragon 64) but on a Dragon32, in order...
- Sun Apr 30, 2017 6:14 pm
- Forum: Uploads
- Topic: Dragon's Teeth and Statacom Dragon News
- Replies: 32
- Views: 20807
Re: Dragon's Teeth and Statacom Dragon News
Hello Roberto Carlos,
thanks a lot for your hard work in converting these scanned images into searchable pdf documents!
cheers
pere
thanks a lot for your hard work in converting these scanned images into searchable pdf documents!
cheers
pere
- Thu Apr 27, 2017 12:15 pm
- Forum: Dragon General
- Topic: Tandy Deluxe Joystick Adapter?
- Replies: 2
- Views: 2637
Re: Tandy Deluxe Joystick Adapter?
Hi, just get the needed plugs and some wires. A 6 pin female for the deLuxe and a 5 pin male for the Dragon. You have to connect both CoCo buttons together. So, just link the central pin (num 6) from deLuxe port to the std button pin (num 4) Seen from the solder view of the female for the deLuxe joy...
- Thu Apr 27, 2017 9:29 am
- Forum: Uploads
- Topic: Dragon's Teeth and Statacom Dragon News
- Replies: 32
- Views: 20807
Re: Dragon's Teeth and Statacom Dragon News
OK, will do
kind regards
pere
kind regards
pere
- Thu Apr 27, 2017 9:06 am
- Forum: Uploads
- Topic: Dragon's Teeth and Statacom Dragon News
- Replies: 32
- Views: 20807
Re: Dragon's Teeth and Statacom Dragon News
Hi, Roberto I was wrong telling the numbers (issues) for that magazine, sorry. I have found among my Dragon docs those numbers: 1-2-3-5 which are not in your list! So, I will scan them and upload here, that way we will end up with numbers 1 to 10. Don't know if they published more issues ... (?) che...
- Wed Apr 26, 2017 10:49 pm
- Forum: Uploads
- Topic: Dragon's Teeth and Statacom Dragon News
- Replies: 32
- Views: 20807
Re: Dragon's Teeth and Statacom Dragon News
IIRC by now we have Dragon's Teeth issues number 06-08-10-11-12, right?
regards
pere
regards
pere
- Wed Apr 26, 2017 11:13 am
- Forum: Uploads
- Topic: Dragon's Teeth and Statacom Dragon News
- Replies: 32
- Views: 20807
Re: Dragon's Teeth and Statacom Dragon News
Hi Roberto,
thanks a lot for sharing these issues.
It is very entertaining reading them!
cheers
pere
thanks a lot for sharing these issues.
It is very entertaining reading them!
cheers
pere
- Mon Apr 03, 2017 10:29 pm
- Forum: Dragon General
- Topic: Stackblast copying
- Replies: 10
- Views: 5192
Re: Stackblast copying
Hi Stew, it works flawlessly! I have changed the +8 from one pointer to the other, it was a mistake of course. I have been forced to save the contents of $ff01-03-21-23 to ensure everything 'still' works alright when the stackblast ends ans returns to the main loop There is no sign of the copy on th...
- Mon Apr 03, 2017 8:57 pm
- Forum: Dragon General
- Topic: Stackblast copying
- Replies: 10
- Views: 5192
Re: Stackblast copying
Hi Stew, this is an excellent lesson / solution about the problem I was trying to solve! As this should be almost the last screen of the game, it is not important the values that arrived to the blastcopy routine for the irq's (ff01-03-21-23) So maybe the code could be something like this ... cheers ...