for maybe it could help, I attach here the debug windows of both snapshots
The last one fails lading the SDL2 audio ...
regards
pere
Search found 1677 matches
- Sun Dec 03, 2017 12:42 am
- Forum: Dragon General
- Topic: XRoar and sound
- Replies: 34
- Views: 17947
- Sun Dec 03, 2017 12:28 am
- Forum: Dragon General
- Topic: XRoar and sound
- Replies: 34
- Views: 17947
Re: XRoar and sound
HI, I have just downloaded snapshot 49442 and tested windows 64bits The old configurations that produce sound with old snapshots (41907), don't produce any sound with this new snapshot Should we change any parameters? A simple basic command as SOUND150,3 outputs no sound at all Same with PLAY"CDEFG"...
- Fri Nov 17, 2017 3:24 pm
- Forum: Uploads
- Topic: Shark / Tiburon
- Replies: 0
- Views: 7626
Shark / Tiburon
Hi admins ... I have downloaded from the Color Computer Archive a zip containing a version of my game Shark for CoCo on disk or on SDC, for the Dragon, the source code and I added a few images that I had previously uploaded to FaceBook. I attach it here This recopilation has been made there by Guill...
- Wed Nov 15, 2017 7:54 pm
- Forum: Dragon General
- Topic: New Game for the CoCo/Dragon: TIBURON (SHARK)
- Replies: 18
- Views: 18090
Re: New Game for the CoCo/Dragon: TIBURON (SHARK)
Hello, well, after testing on my CoCo3, I could verify that sound didn't work at all with the current Dragon settings I had added to the program. After some testing, I found that there were two code lines that were in conflict with the CoCo3 hardware, but worked well with the other computers :-( I h...
- Tue Nov 14, 2017 11:34 am
- Forum: Dragon General
- Topic: Juxtaposition - CoCo and/or NTSC
- Replies: 4
- Views: 3364
Re: Juxtaposition - CoCo and/or NTSC
Hello Ciaran,
thanks a lot for sharing that port!
cheers
pere
thanks a lot for sharing that port!
cheers
pere
- Mon Nov 13, 2017 11:19 pm
- Forum: Dragon General
- Topic: New Game for the CoCo/Dragon: TIBURON (SHARK)
- Replies: 18
- Views: 18090
Re: New Game for the Dragon: TIBURON (SHARK)
Hello, I have finished the 'port' to the CoCo of that game-learning project (Tiburon/Shark) originally targetting Dragon32 for the people from the spanish group Retrowiki. I am attaching here the two versions that should work on Dragon32/64/200/Tano both PAL-NTSC and CoCo1-2-(3) both PAL-NTSC I have...
- Thu Nov 09, 2017 8:37 pm
- Forum: Dragon General
- Topic: XRoar and sound
- Replies: 34
- Views: 17947
XRoar and sound
Hi Ciaran, I have found that after issuing any sound command: SOUND120,3 or PLAY"CDEFG" If you minimize the XRoar, or open it again or simply moving it around, a low freq. noise is produced This doesn't happen before sound/play commands so it is related to the sound emulation. This happens emulating...
- Tue Nov 07, 2017 3:16 pm
- Forum: Dragon Hardware
- Topic: DragonMMC Announcement.
- Replies: 65
- Views: 99980
Re: DragonMMC Announcement.
Hi Phill,prime wrote:Hi all,
I have a firmware update almost ready for release, which will hopefully fix the issue with disk images, will hopefully be in the next week or so.
Cheers,
Phill.
great news, indeed.
Can't wait to download it!
thanks a lot for supporting the Dragon
cheers
pere
- Sun Nov 05, 2017 4:03 pm
- Forum: Dragon General
- Topic: extract files from VDK
- Replies: 8
- Views: 4816
Re: extract files from VDK
Thankyou for your help. If phill adds 720k VDK support that would be great. thanks. Hi, unfortunately 360k are not supported by now ... If you really need the contents of these 720k, you can use the CoCo-SDC to copy the files of each disc into 4 different 180k discs. To create a std VDK file, the b...
- Sun Nov 05, 2017 1:53 pm
- Forum: Dragon General
- Topic: extract files from VDK
- Replies: 8
- Views: 4816
Re: extract files from VDK
Just added a message to the MMC thread so that Phill knows the problem.
viewtopic.php?f=5&t=5627&start=30
regards
pere
viewtopic.php?f=5&t=5627&start=30
regards
pere