Search found 1677 matches

by pser1
Sun Feb 24, 2019 11:14 am
Forum: Hints and Tips
Topic: XRoar and GMC emulation
Replies: 8
Views: 11008

Re: XRoar and GMC emulation

Hi Stew, to verify if it was caused by the keyboard detection, I have substituted that with a long delay but it keeps making interrupted sound. I don't know if this could be related to the XRoar version I am using. It is the XRoar w64 v0.35.2 cheers pere Ps I will try it on real hardware when I have...
by pser1
Sun Feb 24, 2019 10:08 am
Forum: Hints and Tips
Topic: XRoar and GMC emulation
Replies: 8
Views: 11008

Re: XRoar and GMC emulation

Hi Stew, thanks a lot! I will try these configs. Yesterday night I got it working both ways, all alone and inside an MPI with DOS cartridge. Almost the same way .... but i noticed that the sound is not continous. It has spikes/clicks almost periodically. I tested it in Basic while listening/seeing t...
by pser1
Sat Feb 23, 2019 11:40 pm
Forum: Hints and Tips
Topic: XRoar and GMC emulation
Replies: 8
Views: 11008

Re: XRoar and GMC emulation

Hi Pere, I have had this working in xroar, (gmc and disk in mpi) but I normally use xroar.conf to build a configuration instead of putting everything on the command line. I think I had a definition for a non-autorun gmc in xroar.conf that could be referred to on the command line. I should be able t...
by pser1
Sat Feb 23, 2019 10:43 pm
Forum: Hints and Tips
Topic: XRoar and GMC emulation
Replies: 8
Views: 11008

XRoar and GMC emulation

@Ciaran, Stewart Orchard Hello, I am trying to make some tests on XRoar using at the same time a DOS cartridge and the Game Master Cartridge. I am including the MPI as I did for the Orchestra project, but I cannot get it work properly. The call I am using is this xroar -machine dragon64 -machine-cpu...
by pser1
Sat Feb 23, 2019 10:30 pm
Forum: Uploads
Topic: AGD converted games. Land of Miremare UPDATED
Replies: 0
Views: 7568

AGD converted games. Land of Miremare UPDATED

Hi, despite it is only a cosmetic change, Kees detected that the original game has a pannel surrounding the play area.
This has been added to the game and so, I update it to v1.1
The gameplay doesn't change at all!
cheers
pere
by pser1
Fri Feb 22, 2019 12:46 pm
Forum: Uploads
Topic: AGD converted games: Pack #20
Replies: 2
Views: 2967

Re: AGD converted games: Pack #20

and yet some more
cheers
pere
by pser1
Fri Feb 22, 2019 12:43 pm
Forum: Uploads
Topic: AGD converted games: Pack #20
Replies: 2
Views: 2967

Re: AGD converted games: Pack #20

these are screenshots of those games
regards
pere
by pser1
Fri Feb 22, 2019 12:37 pm
Forum: Uploads
Topic: AGD converted games: Pack #20
Replies: 2
Views: 2967

AGD converted games: Pack #20

Hello, this is another release of AGD games for the 6809 This is six games pack #20 - Popeye by Gabriele Amore (C)2015 'Q', 'A', 'O', 'P', ' ', '1', '2' - Prospector by Aleisha Beesher (C)2018 'Q', 'A', 'O', 'P', ' ', 'T', 'Y' - Pumpkin Poe by Ariel Endaraues et al (C)2017 'Q', 'A', 'O', 'P', ' ', '...
by pser1
Wed Feb 20, 2019 7:12 pm
Forum: Uploads
Topic: Planet of Death correction. v1.1
Replies: 0
Views: 7456

Planet of Death correction. v1.1

Hi, Ciaran Anscomb detected that the inventory items were working randomly. Fortunately Allan Turvey has helped me a lot telling me the way the game designers can add his own code to the AGD games. This game was created implementing the inventory control adding code that is called with ASM commands ...
by pser1
Wed Feb 20, 2019 11:48 am
Forum: For Sale
Topic: Dragon 200E Daughterboard
Replies: 24
Views: 54506

Re: Dragon 200E Daughterboard

Hi John,
just wanted to let you know that today the pack has arrived safely!
Thanks a lot
pere

Ps waiting for more news about the Dragon+ board!