Search found 1677 matches

by pser1
Mon Aug 22, 2016 9:06 pm
Forum: Dragon General
Topic: The Hobbit ported to the Dragon64k - DOS - ENDED!
Replies: 30
Views: 20342

Re: The Hobbit ported to the Dragon64k - DOS

Hi, thanks to the pointers and help of people from the maltedmedia group now The Hobbit v16f2 runs nice on a CoCo3 too. You can find all of the info about the project on this web http://retrowiki.es/rw30/viewtopic.php?f=84&t=68&p=4316#p4316 Note: The web is in spanish language. The program supports ...
by pser1
Mon Aug 22, 2016 9:47 am
Forum: Dragon General
Topic: The Hobbit ported to the Dragon64k - DOS - ENDED!
Replies: 30
Views: 20342

Re: The Hobbit ported to the Dragon64k - DOS

Hi Ciaran,
I have not tried this one!
But I have read that any object can be used as a weapon, so you can even use the skull
of a goblin to attack an enemy and if you are lucky enough you might kill it!

cheers
pere
by pser1
Sat Aug 20, 2016 5:54 pm
Forum: Dragon General
Topic: XRoar, GDB
Replies: 28
Views: 17286

Re: XRoar, GDB

Hi Ciaran, I am testing with snapshot 33347 and can confirm that once GDB has got control over XRoar there is no way to close Xroar. Sometimes (a few times) it has refused to connect to XRoar too ... as previous versions. I can work with that, I just have to remember to send a 'detach' from GDB and ...
by pser1
Sat Aug 20, 2016 3:08 pm
Forum: Dragon General
Topic: The Hobbit ported to CoCo2 and CoCo3 - DW4 - ENDED!
Replies: 7
Views: 4980

The Hobbit ported to CoCo2 and CoCo3 - DW4 - ENDED!

Hi, finally I can share with you the 'probably' final version of the port of the game "The Hobbit" from Spectrum48 to 6809-CoCo2 Fortunately, I have worked out a source file that when compiled, produces a binary file that works in a Dragon and in a CoCo2 as well. It has been a long project, almost t...
by pser1
Sat Aug 20, 2016 3:01 pm
Forum: Dragon General
Topic: The Hobbit ported to the Dragon64k - DOS - ENDED!
Replies: 30
Views: 20342

Re: The Hobbit ported to the Dragon64k - DOS

Hi, finally I can share with you the 'probably' final version of the port of the game "The Hobbit" from Spectrum48 to 6809-Dragon64 Fortunately, I have worked out a source file that when compiled, produces a binary file that works in a Dragon and in a CoCo2 as well. It has been a long project, almos...
by pser1
Mon Aug 08, 2016 10:42 am
Forum: Dragon General
Topic: XRoar, GDB
Replies: 28
Views: 17286

Re: XRoar, GDB

Hi Ciaran,
sorry, I had not seen it before!
I just downloaded the new version.
Will make some tests when I have the time.
I will tell you the results ...

Thanks a lot!
cheers
pere
by pser1
Mon Aug 01, 2016 11:27 pm
Forum: Dragon General
Topic: XRoar, GDB
Replies: 28
Views: 17286

Re: XRoar, GDB

Hi Ciaran, of course, when it refuses to connect, there is no log file anywhere ... But, today it has been connecting more than 90% of the times and I have done quite a lot of debugging! I don't know if there is a way to tell gdb to wait a bit more time before sending the 'invalid remote reply" mess...
by pser1
Sun Jul 31, 2016 6:47 pm
Forum: Dragon General
Topic: XRoar, GDB
Replies: 28
Views: 17286

Re: XRoar, GDB

Hi Ciaran, now that you have sorted out the error problems when there are no disks in the drives, I am using the last snapshot 2016-32341 but this one fails to connect to GDB half the times I try. On the other hand, the old snapshot 2015-33312 connects always at first attempt! I include here the scr...
by pser1
Sun Jul 31, 2016 3:29 pm
Forum: Dragon General
Topic: XROAR and DOS
Replies: 10
Views: 4270

Re: XROAR and DOS

Good to hear it's better, though it raises more questions: I thought that timeout was a software thing, so being quicker under emulation sounds wrong ;) I can assure you that the real thing makes me go mad ... Why the hell must I wait for soooo long to get a simple error (say not ready, IV or whate...
by pser1
Sat Jul 30, 2016 11:39 pm
Forum: Dragon General
Topic: XROAR and DOS
Replies: 10
Views: 4270

Re: XROAR and DOS

Hi Ciaran, GREAT NEWS! sorry, I have been making a few tests and forgot to tell you Tested: DDOS11C, DDOS13A, DDOS4.1, DosPlus5.0 and they all mimic, now, the real thing behaviour. I mean when no disc in the drive it makes some retries and finally it returns the error to the caller, so the program c...