Search found 177 matches

by Sarah
Wed Feb 06, 2013 6:26 am
Forum: Hints and Tips
Topic: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64
Replies: 19
Views: 13280

Re: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64

That's very cool, especially if it works on a Dragon too!
by Sarah
Tue Jan 22, 2013 1:55 pm
Forum: Dragon General
Topic: cas2wav update
Replies: 9
Views: 5586

Re: cas2wav update

Oh yes, very true. Both Pedro and Cosmic Cruiser have to have a particular gap between the loader and the first title screen (or have the header stripped from the first screen). IIRC what those Imagine games do is seek the leader for supplementary files, but don't bother actually loading the header...
by Sarah
Wed Aug 08, 2012 10:26 pm
Forum: Hints and Tips
Topic: 6809 8-bit Division
Replies: 7
Views: 5177

Re: 6809 8-bit Division

LOL!

You're welcome! :D
by Sarah
Wed Aug 08, 2012 6:44 pm
Forum: Hints and Tips
Topic: 6809 8-bit Division
Replies: 7
Views: 5177

Re: 6809 8-bit Division

I guess if you change the last line to ADDA 1,S then you've got the remainder in A and just need to adjust the stack appropriately (LEAS 2,S) afterwards.

Or more simply:

PSHS B
CLRB
LOOP SUBA ,S
BCS END
INCB
BRA LOOP
END ADDA ,S+
by Sarah
Wed Aug 08, 2012 6:16 pm
Forum: Hints and Tips
Topic: 6809 8-bit Division
Replies: 7
Views: 5177

Re: 6809 8-bit Division

Do you need a floating point solution? If not, with integers you could simply do multiple SUB instructions, counting the iterations until the result is less than the divisor. Of course if the divisor is 2, 4, 8, 16 etc then it's dead easy as you just need to do one or more right shifts (ASR/LSR) ins...
by Sarah
Mon Jul 23, 2012 10:41 pm
Forum: Dragon General
Topic: A question for Sarah...
Replies: 13
Views: 6879

Re: A question for Sarah...

Just extremely busy Steve. I have some time-off in August so should be able to look at it again then, if not before.

Edit: Sorry... still been too pushed for time. Maybe in September! ;)
by Sarah
Sun Jul 22, 2012 4:39 pm
Forum: Uploads
Topic: Pirate Adventure by Scott Adams
Replies: 2
Views: 1961

Re: Pirate Adventure by Scott Adams

zephyr wrote:(1) The game no longer (irritatingly) asks "DO YOU HAVE LOWERCASE?" when running on a Dragon 32/64.
That does appear to prevent (for example) the lower-case support built-in to T3 being used, though!
by Sarah
Thu Jul 19, 2012 10:29 pm
Forum: Software Requests
Topic: Pirate Adventure - Scott Adams
Replies: 18
Views: 15546

Re: Pirate Adventure - Scott Adams

Yep, it simply uses a custom loader whilst sticking with the standard block format; very easy to do! ;)
by Sarah
Wed Jul 18, 2012 9:21 pm
Forum: Software Requests
Topic: Pirate Adventure - Scott Adams
Replies: 18
Views: 15546

Re: Pirate Adventure - Scott Adams

That output looks like two complete copies (and then some); think it just needs to be cut after the first 123 blocks!
by Sarah
Tue Jul 17, 2012 11:13 pm
Forum: Dragon General
Topic: Cassette Baud...
Replies: 6
Views: 7276

Re: Cassette Baud...

The symbol rate is variable, since it takes only half as long to transmit a "1" bit compared to a "0" bit. I wonder if the quoted baud rate accounts for this (perhaps being an average), or whether it even makes sense to have a single value rather than a range? Really? Yep! Try filling a large area ...