Title: Sprint BASIC Compiler v1.2
Author: David Gray
Publisher: Oasis Software
Released: 1985


The text below was copied from Sarah Burgin's post at The DRAGON Archive forums.
http://archive.worldofdragon.org/phpBB3/

Although I don't remember much about how to use it, please be aware that you should RENUM 0,,1
your BASIC program and save it with the ASCII option! e.g. CSAVE"HELLOWRD",A


The text below was copied from dragonwiki.com.
http://www.dragonwiki.com/wiki/index.php?title=Sprint

Most microcomputers use interpreted Basic, with translation into machine code taking place at runtime.
A compiler is a little like a turbo charged sausage machine. After writing your Basic program, you feed
it into the compiler and it comes out converted into machine code. Once it has been compiled, it cannot
be edited or altered, so two versions need to be kept in case of changes at a later stage.

Arriving in a smart case decorated with Porsches, its a well-documented program that compiles most Dragon
programs. It has a few drawbacks, but these are mainly surmountable. Although it will only accept integers,
you can use fractions to represent decimals. For example CIRCLE commands can use 0.5 by entering 32 (64).
The X parameter in DRAW and PLAY commands will not work either, but there are notes in the documentation
to explain how to get round this. 


