For the DRAGON 32. Joystick Compatible.
A raiding party from the Rallom Empire has taken over one of Earth's far flung space stations.
The only Earth craft in the vicinity is an out dated Cosmic Cruiser… and you are the pilot.
A priority signal sends you on what could turn out to be a suicidal mission.
You have been ordered to save the space station crew at all costs. As you hurtle toward your destiny, a daring plan forms in your mind. The only chance you have is to use your exterior laser cannon to blast open the station portals, then by making use of your body propulsion unit you will have to pluck the crewmen from the station and transport them back to your Cruiser. Your plan requires split-second timing and nerves of steel. As you transport your ward back to the Cruiser you must make snap decisions, if you use your hand laser the blast will blow the crewman into space, can you get back to your laser cannon in time to blast the Rallom fighters or will you have to secure the rescued crewman to a nearby satellite to allow you to move more quickly.
You see the space station in the distance, the adrenaline pumps through your body… will you succeed.
By using your external mounted laser cannon you must blast away the portals of the revolving space station to gain access to your imprisoned buddies, but beware, not all the portals contain imprisoned crewmen, some are manned by Rallom warriors.
Sometime after your rescue mission commences added dangers in the form of Rallom Fighters arrive to bomb you with alarming accuracy; this hostile action makes your task infinitely more dangerous and difficult.
When you blast a portal containing an imprisoned crewman you must wait until the portal revolves around to the front of the screen again, and then the crewman will emerge. You must then pick him up and transport him back to the relative safety of your Cosmic Cruiser. During these manoeuvres you will be under constant attack.
Remember, whilst carrying a crewman your speed will be reduced, and you may find it necessary to secure the crewman to a nearby satellite to enable you to return to your laser cannon with more speed.
You may select which method of control you prefer to use, either joystick or keyboard. Once your selection has been made the game will begin.
Your first priority is to get to your laser cannon, mounted on top of the right hand side of the cruiser. As you pass over the cannon you will lock-on to the gun automatically, using your 'left' and 'right' controls you can guide the direction of your cannon.
To rescue the crewmen you must blast away the portals on the revolving outer rim of the space station.
Once you have opened some portals you should move away from your cannon by using the 'up' control. You may now collect a crewman from the opening in the space station.
Now that you have a crewman you must transport him to the open hatch on the top left hand side of your battle cruiser. Be careful to avoid touching one of the floating satellites as the crewman will become attached to it. You can remove the crewman from the satellite by passing over it.
The alien warriors who were guarding the crewmen begin to come after you.
You must destroy the alien warriors by using either your hand gun or the laser cannon. If you fire your hand gun while carrying a crewman he will float away from you and become very vulnerable to marauding aliens.
Can move in any direction on the screen by using the keyboard or joystick. He carries with him a laser pistol at all times.
They can be rescued as they emerge from the open hatchways. By passing over him he will automatically attach himself to you. If he drifts away because you have bumped into the cruiser, or have fired your hand gun, he can be retrieved by passing over him again.
Emerge from hatchways in the space station, once out they immediately head for the hero, if they make contact with him or with a crewman both are destroyed. If the hero is killed you lose a life. The alien can be destroyed by either your hand laser or the laser cannon.
Come into the game after the first level. They can only destroy you by firing missiles at you. You must use your cannon to destroy them.
As you play through the levels the frequency and nastiness of the aliens increases.
A level is completed when 8 crewmen have been rescued or killed by the aliens.
After you have completed the first level the Rallom fighters arrive and will begin to fire missiles at you, making the rescue of the crewman all the more difficult.
Keyboard:
The play keys have been laid out in a way so as to offer the player a wide
variety of combinations of keys to make play as comfortable as possible.
Use of a joystick can be selected at beginning of play.
At the end of the game you will be given the opportunity to enter your name on the high score ROLE OF HONOUR.
Connect your cassette recorder to the computer ensuring the correct plugs go to the correct sockets, i.e. INPUT to the EAR socket.
If you are not sure of the connections please refer to your user manual.
To load the game type the following: CLOADM. Then press the enter key. The message "S" will appear on the screen. You should now press play on your recorder.
If loading was unsuccessful then switch your machine off and begin again.
GAME IDEA: D.H. Lawson.
PROGRAM by Simon Bell.
GRAPHICS by Steve Cain.
MUSIC by Fred Gray
ILLUSTRATIONS by Brian Wall.
Coffee made by "Bianca"
Imagine offer you an unconditional world-wide guarantee. If this tape should ever fail to load into your Dragon 32 computer it will be replaced completely free of charge.
This guarantee will only be honoured if your faulty tape is sent directly to IMAGINE in Liverpool.
If the tape has been physically damaged please include £1.50 to cover replacement costs.
This guarantee is in addition to your statutory rights.
Simon was born in Leeds in 1960, but with a father specialising in tropical medicine he spent the early part of his childhood travelling between the tropics and England.
When his globe trotting cams to an end Simon attended Liverpool College where he eventually gained eleven 'O' and three 'A' levels.
After leaving college Simon spent a year training with Marconi Communications Systems before going on to Liverpool University to take a three year graduation course in Electronic Engineering.
During his time at university he was an active member of the dramatic society and on two occasions performed at the Edinburgh Festival.
After graduating with honours Simon went to Ireland to work for Apple Computer Ltd. as an Apple 3 Engineer. It was during his time in Ireland that he designed a 'plug in' card for the Apple.
Deciding to market his invention himself Simon came to Liverpool to 'sound out the market', unfortunately it was not quite ripe enough for such advanced technology.
Whilst in Liverpool he saw an advertisement in the local newspaper for Imagine programmers and he applied for an interview.
During the interview Simon and Imagine were very impressed with each other and he soon found himself on the Imagine 'team'.
Outside of computers Simon's main interest is in the theatre. He is single and lives in Liverpool.
Cosmic Cruiser for the Dragon is Simon's first major project for Imagine.
Imagine have brought together the most exciting team of programmers, artists, musicians and technicians on the third floor of 'Tithebarn House' in the heart of Liverpool.
It is within this complex that Imagine are constantly pioneering new frontiers in computer software. From the initial conception to the final creation Imagine's products pass through the hands of the most dynamic young innovators in the industry.
A stones throw away from 'Tithebarn House' is Sir Thomas Street, where you will find the other half of Imagine. 'Imagine House' which houses our friendly and helpful sales department, the equally friendly accounts department, as well as our marketing and market research people.
'Tithebarn House' is dedicated to providing you with the most exciting software ever produced, and 'Imagine House' is dedicated to ensuring you receive our products as quickly and efficiently as possible.
D.H. Lawson. Chairman.
Thank you for buying our product.
Imagine Software Limited
5 Sir Thomas Street
Liverpool, Merseyside L1 6BW
Telephone: 051-236 8100 (20 lines)
Telex: 628586 Games-G
Made in England.
COSMIC CRUISER © 1984 by Creative Technology Group Ltd. The game, its program code, game mechanics, audio-visual presentation and documentation are protected by National and International copyright laws. The distribution and sale of this product are intended for the use of the original purchaser only and for use only on the computer system specified. Lawful users of this program are hereby licensed only to read to the program. This product may not be stored, translated, transmitted, reproduced or distributed in any form or by any means or offered for hire or for sale on any optional buy back basis without express written permission of Creative Technology Group Ltd. All rights of author and owner reserved worldwide.
COSMIC CRUISER is a registered trademark of Creative Technology Group Ltd.
Dragon 32/64
Type "CLOADM". The game will start automatically.
© Copyright 1984 Imagine Software Limited