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		<title>The Dragon Archive - User contributions [en]</title>
		<link>http://archive.worldofdragon.org/index.php?title=Special:Contributions/Munkeyboy</link>
		<description>User contributions</description>
		<language>en</language>
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		<item>
			<title>Programming The Dragon For Games And Graphics</title>
			<link>http://archive.worldofdragon.org/index.php?title=Programming_The_Dragon_For_Games_And_Graphics&amp;diff=3472</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Programming_The_Dragon_For_Games_And_Graphics&amp;diff=3472</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProgrammingTheDragonForGamesAndGraphics_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Geoff Phillips&lt;br /&gt;
&lt;br /&gt;
Copyright © 1983 McGRAW-HILL Book Company Ltd.&lt;br /&gt;
&lt;br /&gt;
First published 1983 McGRAW-HILL Book Company Ltd.&lt;br /&gt;
&lt;br /&gt;
ISBN 0 07 084703 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Design and write your own games programs!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This book tells you all you need to know about the way to design, structure and code games and graphics programs for the Dragon. Written by a professional programmer whose games programs appear on the shelves of every software stockist, this book is not designed to teach the absolute beginner. Instead, it presupposes a moderate knowledge of the Dragon and of BASIC, and develops programming skills and techniques, illustrated by means of six major programs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Six fully listed programs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;Breakout&amp;#039;, &amp;#039;Analogue Clock&amp;#039;, &amp;#039;Freezer Maintenance&amp;#039;, &amp;#039;Adventure&amp;#039;, &amp;#039;Card Challenge&amp;#039;, and &amp;#039;Star Battle&amp;#039; are used to illustrate the author&amp;#039;s techniques. These programs are not merely listed, but are broken down and described in detail.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dragon hints&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Finally, there is a chapter on useful hints and tips for Dragon users - from editing and temporary line deletion to machine-code programming.&lt;br /&gt;
&lt;br /&gt;
If you have already begun to master your Dragon, and want to develop your programming skills, this is the book for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sun, 09 Oct 2011 20:57:33 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Programming_The_Dragon_For_Games_And_Graphics</comments>
		</item>
		<item>
			<title>More Games For Your Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=More_Games_For_Your_Dragon_32&amp;diff=3471</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=More_Games_For_Your_Dragon_32&amp;diff=3471</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MoreGamesForYourDragon32_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Clive Gifford, David Edwards and Phillip Broughton&lt;br /&gt;
&lt;br /&gt;
Copyright © 1984 Interface/Virgin Books&lt;br /&gt;
&lt;br /&gt;
First published 1984 by Virgin Books Ltd.&lt;br /&gt;
&lt;br /&gt;
ISBN 0 86369 033 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More than 20 challenging programs, each one especially written for the series and guaranteed to provide hours of entertainment.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;THE BIANCO MANSIONS&amp;#039;&amp;#039;&amp;#039;(solve the riddle of the Bianco family in this complex and dangerous adventure); &amp;#039;&amp;#039;&amp;#039;JOUST&amp;#039;&amp;#039;&amp;#039;(can your knight beat the Dragon?); &amp;#039;&amp;#039;&amp;#039;ROCK,SCISSORS,PAPER&amp;#039;&amp;#039;&amp;#039;(a computerised, graphic version of an old favourite); &amp;#039;&amp;#039;&amp;#039;METEOR&amp;#039;&amp;#039;&amp;#039;(brave the storm ahead in this high resolution, action packed game!); &amp;#039;&amp;#039;&amp;#039;TREASURE TRAIL&amp;#039;&amp;#039;&amp;#039;(can you find the hidden treasure in the time you have left?); &amp;#039;&amp;#039;&amp;#039;BAT&amp;#039;N&amp;#039;BALL&amp;#039;&amp;#039;&amp;#039;(keep a fast-moving ball in play); and &amp;#039;&amp;#039;&amp;#039;REACTION&amp;#039;&amp;#039;&amp;#039;(this vivid program tests your split-second reactions).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MORE GAMES FOR YOUR DRAGON 32&amp;#039;&amp;#039;&amp;#039; will improve your programming skills as you follow the instructions to put each of the programs into your machine, and comes complete with a brief dictionary of computer terms, a selective bibliography and some hints on how to extend the programs in the book.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sun, 09 Oct 2011 20:39:01 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:More_Games_For_Your_Dragon_32</comments>
		</item>
		<item>
			<title>Instant Arcade Games For The Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=Instant_Arcade_Games_For_The_Dragon_32&amp;diff=3470</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Instant_Arcade_Games_For_The_Dragon_32&amp;diff=3470</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:InstantArcadeGamesForTheDragon32_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Jean Frost&lt;br /&gt;
&lt;br /&gt;
Copyright © Jean Frost 1983&lt;br /&gt;
&lt;br /&gt;
First published 1983 by Pan Books Ltd.&lt;br /&gt;
&lt;br /&gt;
ISBN 0 330 28271 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;INSTANT INVADERS...INSTANT LASERS...INSTANT SPACESHIPS...INSTANT GAMES...INSTANT BASIC!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
For the newcomer to computing, Jean Frost&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Instant Arcade Games&amp;#039;&amp;#039;&amp;#039; will be nothing short of a revelation.&lt;br /&gt;
&lt;br /&gt;
With little or no knowledge of BASIC, you can still take a suite of &amp;#039;skeleton&amp;#039; programs and create your own arsenal of dynamic and totally unique arcade games.&lt;br /&gt;
&lt;br /&gt;
This is not just another collection of listings, but a library of software that also serves as one of the most accessible introductions to structured programming ever written.&lt;br /&gt;
&lt;br /&gt;
For Dragon users who already write their own software, &amp;#039;&amp;#039;&amp;#039;Instant Arcade Games&amp;#039;&amp;#039;&amp;#039; offers an invaluable library of imaginative subroutines and user-defined graphics to enhance the efficiency and visual impact of their games programs.&lt;br /&gt;
&lt;br /&gt;
Spaceships, motherships, firing and scoring routines - the book is packed with ready-made modules that can be slotted into virtually any kind of arcade-style program.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sun, 09 Oct 2011 20:23:15 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Instant_Arcade_Games_For_The_Dragon_32</comments>
		</item>
		<item>
			<title>The Power Of The Dragon</title>
			<link>http://archive.worldofdragon.org/index.php?title=The_Power_Of_The_Dragon&amp;diff=3469</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=The_Power_Of_The_Dragon&amp;diff=3469</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ThePowerOfTheDragon_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
John Sharp and David Bolton&lt;br /&gt;
&lt;br /&gt;
Copyright © 1983 David Bolton and John Sharp&lt;br /&gt;
&lt;br /&gt;
Published by Microsource&lt;br /&gt;
&lt;br /&gt;
ISBN 0 946582 00 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;PROGRAMS AND PROGRAMMING FOR THE DRAGON COMPUTER&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Thirty programs covering games, education and business with hints and tips on programming, plus a comprehensive guide to debugging.&lt;br /&gt;
*A range of programs that has been carefully selected to cope with a wide range of interest and knowledge on the part of the reader and also to cover the full range of facilities offered by the Dragon.&lt;br /&gt;
*A programming style which emphasises and illustrates the power of the Dragon&amp;#039;s BASIC language without using obscure and confusing programming tricks.&lt;br /&gt;
*The function of each program and the techniques that it will illustrate are summarised for easy reference.&lt;br /&gt;
*Each program is listed in exactly the same 32-column format in which it will appear on the TV screen so that typing errors can be easily spotted.&lt;br /&gt;
*A &amp;#039;Checksum&amp;#039; calculation can be carried out on each program to confirm that a program has been properly typed in.&lt;br /&gt;
*Rather than confusing and expanding the programs with remark statements a separate detailed program structure explanation is presented saying what each line or section of the program does and explaining with practical examples each new topic or command as it arises.&lt;br /&gt;
*Suggestions and hints are given for expanding the programs further and other applications are suggested for the techniques presented.&lt;br /&gt;
*In short this book will help you to write intelligent and well-thought out programs, and thus realise the true power of the Dragon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sun, 09 Oct 2011 02:09:29 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:The_Power_Of_The_Dragon</comments>
		</item>
		<item>
			<title>File:EnterTheDragonCassetteB Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:EnterTheDragonCassetteB_Cover.jpg&amp;diff=3468</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=File:EnterTheDragonCassetteB_Cover.jpg&amp;diff=3468</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sun, 09 Oct 2011 00:26:53 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:EnterTheDragonCassetteB_Cover.jpg</comments>
		</item>
		<item>
			<title>File:EnterTheDragonCassetteA Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:EnterTheDragonCassetteA_Cover.jpg&amp;diff=3467</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=File:EnterTheDragonCassetteA_Cover.jpg&amp;diff=3467</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sun, 09 Oct 2011 00:26:24 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:EnterTheDragonCassetteA_Cover.jpg</comments>
		</item>
		<item>
			<title>Enter The Dragon</title>
			<link>http://archive.worldofdragon.org/index.php?title=Enter_The_Dragon&amp;diff=3466</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Enter_The_Dragon&amp;diff=3466</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:EnterTheDragon_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Colin Carter&lt;br /&gt;
&lt;br /&gt;
Copyright © 1983 Colin Carter, Beam Software and Clifford Ramshaw&lt;br /&gt;
&lt;br /&gt;
Published by Melbourne House&lt;br /&gt;
&lt;br /&gt;
ISBN 0 86161 114 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TEACH YOUR DRAGON TO ROAR!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A fresh and highly creative collection of ready made programs designed specifically for the Dragon 32 micro. Created by the sharpest minds in micro software today, this book will teach you how to maximise the entire range of your Dragon&amp;#039;s impressive capabilities. Using easy-to-follow programmed listings, this book turns your Dragon 32 into a complete arcade of fast action space and adventure games. All your favourites are there including LUNAR LANDER, DRAGON INVADERS and METEOR STORM, plus there&amp;#039;s an entire collection of fresh and exciting new games such as 3-D TREASURE HUNT and FLIGHT SIMULATOR!&lt;br /&gt;
&lt;br /&gt;
The programs in ENTER THE DRAGON fully extend the excellent colour resolution of the Dragon to its maximum, and the action is faster than you ever thought possible.ENTER THE DRAGON will even show you how to make your Dragon talk!&lt;br /&gt;
&lt;br /&gt;
Your overall knowledge of computer operation will be explained too. Each program features an in-depth explanation of how and why it runs and illustrations of screen displays back up the text to ensure you understand exactly what will be achieved.&lt;br /&gt;
&lt;br /&gt;
The book even includes many programming tips and hints usually reserved only for the experts. So whether you are a first-time computer user or an &amp;#039;old hand&amp;#039; if you want to make your Dragon really perform, and feel the satisfaction of doing it yourself, this is the book that will show you how!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:EnterTheDragonCassetteA_Cover.jpg|left|thumb]][[File:EnterTheDragonCassetteB_Cover.jpg|left|thumb]]&lt;br /&gt;
[[Category:Book_In_Archive]] [[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sun, 09 Oct 2011 00:25:59 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Enter_The_Dragon</comments>
		</item>
		<item>
			<title>The Dragon And How To Make The Most Of It</title>
			<link>http://archive.worldofdragon.org/index.php?title=The_Dragon_And_How_To_Make_The_Most_Of_It&amp;diff=3465</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=The_Dragon_And_How_To_Make_The_Most_Of_It&amp;diff=3465</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TheDragonAndHowToMakeTheMostOfIt_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Ian Sinclair&lt;br /&gt;
&lt;br /&gt;
Copyright © 1983 Ian Sinclair&lt;br /&gt;
&lt;br /&gt;
First published 1983 by Granada Publishing&lt;br /&gt;
&lt;br /&gt;
ISBN 0 246 12114 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;HOW TO TAME THE DRAGON!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Dragon 32 has rapidly become one of the most popular personal computers. It offers excellent value with its large memory and many exciting facilities. It is a very attractive machine for beginners and family use, but businessmen will also find that the Dragon offers a surprisingly comprehensive programming capability compared with its more expensive rivals.&lt;br /&gt;
&lt;br /&gt;
Aimed at the beginner, this book starts with setting up the machine and guides you step-by-step until you become sufficiently expert to write your own programs and create your own special effects.&lt;br /&gt;
&lt;br /&gt;
This essential book for all users will set you on a sure course to mastering and enjoying to the full the range of facilities that this remarkable machine offers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]] [[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sat, 08 Oct 2011 23:29:30 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:The_Dragon_And_How_To_Make_The_Most_Of_It</comments>
		</item>
		<item>
			<title>The Dragon Programmer</title>
			<link>http://archive.worldofdragon.org/index.php?title=The_Dragon_Programmer&amp;diff=3464</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=The_Dragon_Programmer&amp;diff=3464</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TheDragonProgrammer_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
S.M.Gee&lt;br /&gt;
&lt;br /&gt;
Copyright © 1983 S.M.Gee&lt;br /&gt;
&lt;br /&gt;
First published 1983 by Granada Publishing&lt;br /&gt;
&lt;br /&gt;
ISBN 0 246 12133 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MORE FIRE-POWER TO YOUR DRAGON!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Now you have a Dragon you will want to improve your programming knowledge as soon as possible. This book takes you in easy stages through your first steps in programming until you achieve a good level of competence and are well on the way to becoming a maestro.&lt;br /&gt;
&lt;br /&gt;
Many examples are provided to help you and most chapters contain at least one complete program listing - usually a game - to enjoy as you learn. The book is clearly written and sets out all you need to know. It will be invaluable to all Dragon users.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sat, 08 Oct 2011 23:19:38 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:The_Dragon_Programmer</comments>
		</item>
		<item>
			<title>Learning To Use The Dragon 32 Computer</title>
			<link>http://archive.worldofdragon.org/index.php?title=Learning_To_Use_The_Dragon_32_Computer&amp;diff=3463</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Learning_To_Use_The_Dragon_32_Computer&amp;diff=3463</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:LearningToUseTheDragon32Computer_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
George Knight&lt;br /&gt;
&lt;br /&gt;
Copyright © Gower Publishing Company&lt;br /&gt;
&lt;br /&gt;
First published 1983 by Gower Publishing Company&lt;br /&gt;
&lt;br /&gt;
ISBN 0 566 03494 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This beginners&amp;#039; guide really does begin at the beginning. It assumes that you want to learn to use the Dragon 32 computer in your work or leisure, not become a theorist in computing. &amp;#039;&amp;#039;Learning to Use the Dragon 32 Computer&amp;#039;&amp;#039; provides a simple, down to earth, jargon-free introduction to the machine and its software. Follow the text and illustrations and you will end up operating the Dragon 32 and understanding its many capabilities.&lt;br /&gt;
&lt;br /&gt;
Many applications of the Dragon 32 are described, including business, educational and hobby uses. Additionally, a simple and direct introduction to programming the Dragon 32 is given in a way which will help motivate the user to further investigation of the Dragon 32&amp;#039;s capabilities. The Dragon 32&amp;#039;s ability to produce and draw pictures and diagrams is explored and explained, and programs for a large number of graphics applications are presented.&lt;br /&gt;
&lt;br /&gt;
This book will appeal to new Dragon 32 owners, students in schools and colleges where Dragon 32&amp;#039;s are used, businessmen who wish to learn about how to use the Dragon 32 and program it. It will help those who are already learning to use the Dragon 32, but find their current manuals difficult to follow. It also provides the would - be purchaser of microcomputers with information on how the Dragon 32 operates and performs, which will help him to assess whether the machine will suit his need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]] [[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sat, 08 Oct 2011 23:09:12 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Learning_To_Use_The_Dragon_32_Computer</comments>
		</item>
		<item>
			<title>Boots Guide To The Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=Boots_Guide_To_The_Dragon_32&amp;diff=3462</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Boots_Guide_To_The_Dragon_32&amp;diff=3462</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BootsGuideToTheDragon32_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Ian Sinclair&lt;br /&gt;
&lt;br /&gt;
Copyright © 1983 Ian Sinclair&lt;br /&gt;
&lt;br /&gt;
Published 1983 by Granada Publishing on behalf of the Boots Company plc.&lt;br /&gt;
&lt;br /&gt;
ISBN 0 246 12224 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A Fast, No-nonsense Guide to The Dragon 32&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Today, everyone needs hands-on experience of computers. The Dragon 32 has rapidly become one of the most popular personal computers and is a very attractive machine for beginners and family use. This book makes it easy to get the best out of your machine - &amp;#039;&amp;#039;quickly&amp;#039;&amp;#039;!&lt;br /&gt;
&lt;br /&gt;
It shows you, the beginner, how to get rapid results. All the unnecessary theory is avoided, but lots of illustrative and varied program examples are included so that all the family can start enjoying the Dragon&amp;#039;s range of facilities - fast. You are also shown how to design and write your own programs from scratch. Finally, an original game is set out for you to enjoy, and a practical database program is also included to help you organise your home and business life.&lt;br /&gt;
&lt;br /&gt;
Don&amp;#039;t get left behind - be your own computer expert!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sat, 08 Oct 2011 22:49:49 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Boots_Guide_To_The_Dragon_32</comments>
		</item>
		<item>
			<title>The Dragon Trainer</title>
			<link>http://archive.worldofdragon.org/index.php?title=The_Dragon_Trainer&amp;diff=3461</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=The_Dragon_Trainer&amp;diff=3461</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TheDragonTrainer_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Brian Lloyd&lt;br /&gt;
&lt;br /&gt;
Copyright © Brian Lloyd&lt;br /&gt;
&lt;br /&gt;
First published 1983 by Sunshine Books&lt;br /&gt;
&lt;br /&gt;
ISBN 0 946408 09 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Dragon Trainer is written as a combined manual and beginners course on the power of Dragon BASIC. It is aimed at the complete beginner and assumes no previous experience of computing.&lt;br /&gt;
&lt;br /&gt;
Brian Lloyd starts by explaining how to set the computer up. He then introduces the first principles of simple computer programming.&lt;br /&gt;
&lt;br /&gt;
Page by page The Dragon Trainer works through each of the programming features available on the Dragon, in each case giving practical examples of the ways in which the features can be used in your own programs.&lt;br /&gt;
&lt;br /&gt;
Once all the basic principles have been mastered Brian Lloyd shows how you can experiment with more sophisticated tasks such as programming in high resolution graphics, vital for your own games and applications.&lt;br /&gt;
&lt;br /&gt;
To help you on your wat to writing your own programs the book ends with a series of games which you can type in and play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sat, 08 Oct 2011 22:34:52 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:The_Dragon_Trainer</comments>
		</item>
		<item>
			<title>Advanced Sound And Graphics For The Dragon Computer</title>
			<link>http://archive.worldofdragon.org/index.php?title=Advanced_Sound_And_Graphics_For_The_Dragon_Computer&amp;diff=3460</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Advanced_Sound_And_Graphics_For_The_Dragon_Computer&amp;diff=3460</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AdvancedSoundAndGraphicsForTheDragonComputer_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Keith and Steven Brain&lt;br /&gt;
&lt;br /&gt;
Copyright © Keith and Steven Brain&lt;br /&gt;
&lt;br /&gt;
First published 1983 by Sunshine Books&lt;br /&gt;
&lt;br /&gt;
ISBN 0 946408 06 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Advanced Sound and Graphics uses a carefully structured approach to show you how to develop routines in your own Dragon programs.&lt;br /&gt;
&lt;br /&gt;
All the major aspects of the sound and graphics capabilities are covered in detail and are fully illustrated. The book takes you from first principles through to bar charts, maps,3-D projections, movement, animation, direct drawing, screen saving and printing and many other features. Complex sound effects are examined in detail including keyboard sound synthesis, the graphic display of music and the integration of sound and graphics.&lt;br /&gt;
&lt;br /&gt;
In addition to dealing with the operation and applications of the BASIC commands the book explains the internal organisation of the sound and graphics facilities. It also shows you how to use machine code routines to improve your programs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]] [[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sat, 08 Oct 2011 22:23:59 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Advanced_Sound_And_Graphics_For_The_Dragon_Computer</comments>
		</item>
		<item>
			<title>Artificial Intelligence And The Dragon Computer</title>
			<link>http://archive.worldofdragon.org/index.php?title=Artificial_Intelligence_And_The_Dragon_Computer&amp;diff=3459</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Artificial_Intelligence_And_The_Dragon_Computer&amp;diff=3459</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ArtificialIntelligenceOnTheDragonComputer_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Keith and Steven Brain&lt;br /&gt;
&lt;br /&gt;
Copyright © 1984 Keith and Steven Brain&lt;br /&gt;
&lt;br /&gt;
First published 1984 by Sunshine Books&lt;br /&gt;
&lt;br /&gt;
ISBN 0 946408 33 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Artificial Intelligence on the Dragon computer shows you how to implement AI routines on your home micro and turn it into an intelligent machine which can hold a conversation with you, give you rational advice, learn from you (and teach you) and even write programs for you.&lt;br /&gt;
&lt;br /&gt;
The book explains AI from first principles and assumes no previous knowledge of the subject. All the important aspects of AI are covered and are fully illustrated with example programs.&lt;br /&gt;
&lt;br /&gt;
For many years science fiction books and films have contained &amp;#039;intelligent&amp;#039; computers which appear to be at least the equal of man. Although some of the features described in these remain illusions, extensive research into AI has brought many of the ideas much nearer reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Sat, 08 Oct 2011 22:13:50 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Artificial_Intelligence_And_The_Dragon_Computer</comments>
		</item>
		<item>
			<title>Getting The Most From Your Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=Getting_The_Most_From_Your_Dragon_32&amp;diff=3458</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Getting_The_Most_From_Your_Dragon_32&amp;diff=3458</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GettingTheMostFromYourDragon32_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
David Bannister&lt;br /&gt;
&lt;br /&gt;
Copyright © David Bannister 1983&lt;br /&gt;
&lt;br /&gt;
First published 1983 by Penguin Books&lt;br /&gt;
&lt;br /&gt;
ISBN 0 14007801 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;SO YOU&amp;#039;VE JUST BOUGHT A DRAGON 32&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
But how does it work? What can it do? How can you use it for games? How do you write programs? How do you produce graphics? Use it for learning foreign languages? What do you do if something goes wrong?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Getting the Most from Your Dragon 32&amp;#039;&amp;#039;&amp;#039; is a comprehensive and carefully designed introduction to your machine. The book is written and edited by professional journalists and writers and, through the use of diagrams, colour photographs, programs, entertaining examples and informative appendices, it takes you, in a clear and painless way, from the elements of computing through to mastery of your machine.&lt;br /&gt;
&lt;br /&gt;
If you want to understand what your Dragon 32 is &amp;#039;&amp;#039;&amp;#039;really&amp;#039;&amp;#039;&amp;#039; capable of doing, then this is the book for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 14:53:47 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Getting_The_Most_From_Your_Dragon_32</comments>
		</item>
		<item>
			<title>Making The Most Of Your Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=Making_The_Most_Of_Your_Dragon_32&amp;diff=3457</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Making_The_Most_Of_Your_Dragon_32&amp;diff=3457</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MakingTheMostOfYourDragon32_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Clive Gifford&lt;br /&gt;
&lt;br /&gt;
Copyright © 1983 Interface Publications&lt;br /&gt;
&lt;br /&gt;
First published April 1983 by Interface Publications&lt;br /&gt;
&lt;br /&gt;
ISBN 0 907563 25 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With this book, even the newest beginner can conquer the Dragon! All you need to know to write your own programs is here, explained in a clear, easy to understand style. Included are a staggering 150 plus programs, which show the Dragon&amp;#039;s advanced features to the full. Play such exciting games as Missile Command, Las Vegas and Lost In Space while learning about High Resolution Graphics and defining functions. Let your Dragon settle accounts, compose poetry and play beautiful music as you relax with a round of putting or fighting dreaded monsters in a twisting maze. All this and much, much more is contained in this essential guide for any Dragon user.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 13:15:42 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Making_The_Most_Of_Your_Dragon_32</comments>
		</item>
		<item>
			<title>Dragon Machine Code</title>
			<link>http://archive.worldofdragon.org/index.php?title=Dragon_Machine_Code&amp;diff=3456</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Dragon_Machine_Code&amp;diff=3456</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DragonMachineCode_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Robin Jones and Eric Cowsill&lt;br /&gt;
&lt;br /&gt;
Copyright © Robin Jones and Eric Cowsill 1984&lt;br /&gt;
&lt;br /&gt;
Published by Shiva Publishing Ltd.&lt;br /&gt;
&lt;br /&gt;
ISBN 0 906812 68 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bored with BASIC?&lt;br /&gt;
&lt;br /&gt;
Talk to your Dragon in its own language - 6809 machine code! Here&amp;#039;s an easy-to-follow guide for the newcomer to machine code, or for the experienced programmer new to the 6809 - one of the most sophisticated chips on the market.&lt;br /&gt;
&lt;br /&gt;
Learn how to:&lt;br /&gt;
&lt;br /&gt;
*do arithmetic - fast!&lt;br /&gt;
*create instantaneous text displays&lt;br /&gt;
*use the Dragon&amp;#039;s system variables&lt;br /&gt;
*control arcade-speed moving graphics&lt;br /&gt;
*write your own monitor&lt;br /&gt;
*put text on the hi-res screen&lt;br /&gt;
&lt;br /&gt;
Seven appendices help you to get the best from your Dragon. These include a complete set of 6809 opcodes and a full monitor listing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So...what are you waiting for?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]] [[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 13:04:14 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Dragon_Machine_Code</comments>
		</item>
		<item>
			<title>Easy Programming For The Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=Easy_Programming_For_The_Dragon_32&amp;diff=3455</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Easy_Programming_For_The_Dragon_32&amp;diff=3455</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Easy_Programming_For_The_Dragon_32_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Ian Stewart and Robin Jones&lt;br /&gt;
&lt;br /&gt;
Copyright © Ian Stewart and Robin Jones 1983&lt;br /&gt;
&lt;br /&gt;
Reprinted 1983&lt;br /&gt;
&lt;br /&gt;
ISBN 0 906812 38 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;ve just bought - or are thinking of buying - a Dragon 32 then this book is for you!&lt;br /&gt;
&lt;br /&gt;
This simple but thorough introduction to computing uses the Dragon&amp;#039;s own particular dialect of BASIC and outlines its special features. The authors get you writing your &amp;#039;&amp;#039;own&amp;#039;&amp;#039; programs from the very beginning and include suggestions for projects, with answers at the end of each chapter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Find out about:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Coarse and fine graphics&lt;br /&gt;
*Simple sound and colour&lt;br /&gt;
*Moving graphics&lt;br /&gt;
*Programming techniques&lt;br /&gt;
*Squashing those bugs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Try the numerous demonstration programs, including:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Colliderscope&lt;br /&gt;
*Dragonflight&lt;br /&gt;
*Brainwashed worm&lt;br /&gt;
*Op art&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Conquer &amp;#039;&amp;#039;your&amp;#039;&amp;#039; Dragon! after all, St. George managed it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]] [[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 12:54:05 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Easy_Programming_For_The_Dragon_32</comments>
		</item>
		<item>
			<title>Anatomy Of The Dragon</title>
			<link>http://archive.worldofdragon.org/index.php?title=Anatomy_Of_The_Dragon&amp;diff=3454</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Anatomy_Of_The_Dragon&amp;diff=3454</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AnatomyOfTheDragon_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Mike James&lt;br /&gt;
&lt;br /&gt;
Copyright © 1983 Mike James&lt;br /&gt;
&lt;br /&gt;
Published by Sigma Technical Press&lt;br /&gt;
&lt;br /&gt;
ISBN 0 905104 35 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a complete guide to programming the Dragon, now that you have progressed beyond the manual. It begins with a brief review of what you ought to know already and then takes you through:&lt;br /&gt;
&lt;br /&gt;
Dragon hardware: its anatomy - chips and circuitry - as it affects the programmer.&lt;br /&gt;
&lt;br /&gt;
Low-Res Graphics and Text.&lt;br /&gt;
&lt;br /&gt;
Hi-Res Graphics.&lt;br /&gt;
&lt;br /&gt;
Sound generation - from music to talking programs.&lt;br /&gt;
&lt;br /&gt;
Advanced graphics - including animation.&lt;br /&gt;
&lt;br /&gt;
Interfacing - joysticks, and the various input/output parts.&lt;br /&gt;
&lt;br /&gt;
Inside BASIC - includes entry points and system variables.&lt;br /&gt;
&lt;br /&gt;
The book ends with an indication of how machine code can help the programmer, which links into Mike James&amp;#039; second book for Sigma -&amp;quot;Language of the Dragon&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]] [[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 12:24:53 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Anatomy_Of_The_Dragon</comments>
		</item>
		<item>
			<title>Programming the 6809</title>
			<link>http://archive.worldofdragon.org/index.php?title=Programming_the_6809&amp;diff=3453</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Programming_the_6809&amp;diff=3453</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProgrammingThe6809_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Rodnay Zaks and William Labiak&lt;br /&gt;
&lt;br /&gt;
Copyright © 1982 Sybex Inc.&lt;br /&gt;
&lt;br /&gt;
First published 1982 by Sybex Inc.&lt;br /&gt;
&lt;br /&gt;
ISBN 0 89588 078 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can&amp;#039;t just look at the instruction set to program a powerful chip like the 6809; you&amp;#039;ve got to know more. In this book you will find all the information you need to get the 6809 working for you.&lt;br /&gt;
&lt;br /&gt;
It covers the 6809 - inside out. You&amp;#039;ll learn how signals are handled within the chip itself and how to get them to control all essential I/O functions.&lt;br /&gt;
&lt;br /&gt;
Whether you&amp;#039;re a first-time or experienced programmer, this book will make it possible for you to use the 6809 to its fullest capacity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 12:12:42 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Programming_the_6809</comments>
		</item>
		<item>
			<title>Language Of The Dragon - 6809 Assembler</title>
			<link>http://archive.worldofdragon.org/index.php?title=Language_Of_The_Dragon_-_6809_Assembler&amp;diff=3452</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Language_Of_The_Dragon_-_6809_Assembler&amp;diff=3452</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:LanguageOfTheDragon6809Assembler_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Mike James&lt;br /&gt;
&lt;br /&gt;
Copyright © 1983 Mike James&lt;br /&gt;
&lt;br /&gt;
First published by Sigma Technical Press&lt;br /&gt;
&lt;br /&gt;
ISBN 0 905104 36 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This book has a complete assembler program which is developed in sections as you progress through the book, with a complete listing in the Appendix.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The language of the Dragon computer is BASIC to many people but, to write high speed programs and to get the stunning visual effects that you see in arcade style games, you need to go further and program in Assembler.&lt;br /&gt;
&lt;br /&gt;
To many people, assembler language is a black art, not intended for the average programmer. Mike James shows you that this is just not true and takes you step-by-step through every detail of assembler concepts for the 6809 microprocessor (as used in the Dragon) leading up to those very techniques that you need to write fully professional programs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;And&amp;#039;&amp;#039; you&amp;#039;ll see just what assembler packages to get for your Dragon. If you&amp;#039;ve read Mike James&amp;#039; other book - &amp;quot;Anatomy of the Dragon&amp;quot; - you&amp;#039;ll be in good shape to read this one. The two books are all you&amp;#039;ll need to be a Dragon expert!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 12:02:26 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Language_Of_The_Dragon_-_6809_Assembler</comments>
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			<title>File:LanguageOfTheDragon6809Assembler Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:LanguageOfTheDragon6809Assembler_Cover.jpg&amp;diff=3451</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 10:34:49 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:LanguageOfTheDragon6809Assembler_Cover.jpg</comments>
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			<title>Language Of The Dragon - 6809 Assembler</title>
			<link>http://archive.worldofdragon.org/index.php?title=Language_Of_The_Dragon_-_6809_Assembler&amp;diff=3450</link>
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			<description>&lt;p&gt;Munkeyboy: Created page with &amp;#039;thumb      Category:Book_In_ArchiveCategory:Book_Not_Online&amp;#039;&lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 10:34:27 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Language_Of_The_Dragon_-_6809_Assembler</comments>
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			<title>File:MoreGamesForYourDragon32 Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:MoreGamesForYourDragon32_Cover.jpg&amp;diff=3449</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 10:29:46 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:MoreGamesForYourDragon32_Cover.jpg</comments>
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			<title>More Games For Your Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=More_Games_For_Your_Dragon_32&amp;diff=3448</link>
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			<description>&lt;p&gt;Munkeyboy: Created page with &amp;#039;thumb     Category:Book_In_ArchiveCategory:Book_Not_Online&amp;#039;&lt;/p&gt;
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[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 10:29:30 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:More_Games_For_Your_Dragon_32</comments>
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			<title>File:ArtificialIntelligenceOnTheDragonComputer Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:ArtificialIntelligenceOnTheDragonComputer_Cover.jpg&amp;diff=3447</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 10:03:38 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:ArtificialIntelligenceOnTheDragonComputer_Cover.jpg</comments>
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			<title>Artificial Intelligence And The Dragon Computer</title>
			<link>http://archive.worldofdragon.org/index.php?title=Artificial_Intelligence_And_The_Dragon_Computer&amp;diff=3446</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 10:02:50 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Artificial_Intelligence_And_The_Dragon_Computer</comments>
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			<title>File:ArtificialIntelligenceAndTheDragonComputer Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:ArtificialIntelligenceAndTheDragonComputer_Cover.jpg&amp;diff=3445</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 10:01:50 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:ArtificialIntelligenceAndTheDragonComputer_Cover.jpg</comments>
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			<title>File:ProgrammingThe6809 Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:ProgrammingThe6809_Cover.jpg&amp;diff=3444</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 10:01:05 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:ProgrammingThe6809_Cover.jpg</comments>
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			<title>Programming the 6809</title>
			<link>http://archive.worldofdragon.org/index.php?title=Programming_the_6809&amp;diff=3443</link>
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			<description>&lt;p&gt;Munkeyboy: Created page with &amp;#039;thumb     Category:Book_In_ArchiveCategory:Book_Not_Online&amp;#039;&lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 10:00:37 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Programming_the_6809</comments>
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			<title>Artificial Intelligence And The Dragon Computer</title>
			<link>http://archive.worldofdragon.org/index.php?title=Artificial_Intelligence_And_The_Dragon_Computer&amp;diff=3442</link>
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			<description>&lt;p&gt;Munkeyboy: Created page with &amp;#039;thumb     Category:Book_In_ArchiveCategory:Book_Not_Online&amp;#039;&lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 09:58:52 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Artificial_Intelligence_And_The_Dragon_Computer</comments>
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			<title>Dragon Extravaganza</title>
			<link>http://archive.worldofdragon.org/index.php?title=Dragon_Extravaganza&amp;diff=3441</link>
			<guid isPermaLink="false">http://archive.worldofdragon.org/index.php?title=Dragon_Extravaganza&amp;diff=3441</guid>
			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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&lt;div&gt;[[File:DragonExtravaganza_Cover.jpg|right|thumb]]&lt;br /&gt;
&lt;br /&gt;
Roger Valentine&lt;br /&gt;
&lt;br /&gt;
Copyright © V&amp;amp;H 1983&lt;br /&gt;
&lt;br /&gt;
First published March 1983 by V&amp;amp;H Computer Services&lt;br /&gt;
&lt;br /&gt;
ISBN 0 946008 04 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
50 Superb programs for the Dragon 32&lt;br /&gt;
&lt;br /&gt;
Business applications&lt;br /&gt;
&lt;br /&gt;
Educational programs&lt;br /&gt;
&lt;br /&gt;
Games&lt;br /&gt;
&lt;br /&gt;
PEEK and POKE explained and much, much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 09:48:58 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Dragon_Extravaganza</comments>
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			<title>6809 Machine Code Programming</title>
			<link>http://archive.worldofdragon.org/index.php?title=6809_Machine_Code_Programming&amp;diff=3440</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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&lt;br /&gt;
David Barrow&lt;br /&gt;
&lt;br /&gt;
Copyright © David Barrow 1984&lt;br /&gt;
&lt;br /&gt;
First published 1984 by Granada Publishing&lt;br /&gt;
&lt;br /&gt;
ISBN 0 246 12532 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;MACHINE CODE - POWERFUL ... EFFECTIVE ... ATTAINABLE!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
At the heart of the Dragon, TRS-80 Color Computer and other computer systems, the 6809 microprocessor performs up to a million operations every second. The speed of interpreted BASIC, however, is measured in mere hundreds of actions per second. Machine code is the only way that you, the programmer, can harness the full power of the machine - for really fast games, accurate timing to thousandths of a second and total control of all functions.&lt;br /&gt;
&lt;br /&gt;
This book introduces you to 6809 machine code, the professional programming methods that will save you time and frustration, and tells you how to take command of the support chips dealing with sound, graphics, keyboard and other input/output functions.. Many essential routines are given with explanatory documentation to show the 6809 in action. Perhaps most importantly for Dragon owners, the software is provided to put text on a high resolution screen with a fully re-definable character set. &lt;br /&gt;
&lt;br /&gt;
[[Category:Book_In_Archive]] [[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 09:42:51 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:6809_Machine_Code_Programming</comments>
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			<title>File:TheDragonTrainer Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:TheDragonTrainer_Cover.jpg&amp;diff=3439</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 09:17:28 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:TheDragonTrainer_Cover.jpg</comments>
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			<title>File:InstantArcadeGamesForTheDragon32 Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:InstantArcadeGamesForTheDragon32_Cover.jpg&amp;diff=3438</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 09:16:57 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:InstantArcadeGamesForTheDragon32_Cover.jpg</comments>
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			<title>File:DragonExtravaganza Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:DragonExtravaganza_Cover.jpg&amp;diff=3437</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 09:16:11 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:DragonExtravaganza_Cover.jpg</comments>
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			<title>File:MakingTheMostOfYourDragon32 Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:MakingTheMostOfYourDragon32_Cover.jpg&amp;diff=3436</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 09:15:38 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:MakingTheMostOfYourDragon32_Cover.jpg</comments>
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			<title>File:ProgrammingTheDragonForGamesAndGraphics Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:ProgrammingTheDragonForGamesAndGraphics_Cover.jpg&amp;diff=3435</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 09:14:45 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:ProgrammingTheDragonForGamesAndGraphics_Cover.jpg</comments>
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			<title>Programming The Dragon For Games And Graphics</title>
			<link>http://archive.worldofdragon.org/index.php?title=Programming_The_Dragon_For_Games_And_Graphics&amp;diff=3434</link>
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			<description>&lt;p&gt;Munkeyboy: Created page with &amp;#039;thumb     Category:Book_In_ArchiveCategory:Book_Not_Online&amp;#039;&lt;/p&gt;
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[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 09:14:01 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Programming_The_Dragon_For_Games_And_Graphics</comments>
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			<title>Making The Most Of Your Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=Making_The_Most_Of_Your_Dragon_32&amp;diff=3433</link>
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			<pubDate>Fri, 07 Oct 2011 09:12:33 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Making_The_Most_Of_Your_Dragon_32</comments>
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			<title>Dragon Extravaganza</title>
			<link>http://archive.worldofdragon.org/index.php?title=Dragon_Extravaganza&amp;diff=3432</link>
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			<description>&lt;p&gt;Munkeyboy: Created page with &amp;#039;thumb      Category:Book_In_ArchiveCategory:Book_Not_Online&amp;#039;&lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 09:11:26 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Dragon_Extravaganza</comments>
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			<title>Instant Arcade Games For The Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=Instant_Arcade_Games_For_The_Dragon_32&amp;diff=3431</link>
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			<description>&lt;p&gt;Munkeyboy: Created page with &amp;#039;thumb     Category:Book_In_ArchiveCategory:Book_Not_Online&amp;#039;&lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 09:10:16 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Instant_Arcade_Games_For_The_Dragon_32</comments>
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			<title>The Dragon Trainer</title>
			<link>http://archive.worldofdragon.org/index.php?title=The_Dragon_Trainer&amp;diff=3430</link>
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			<description>&lt;p&gt;Munkeyboy: Created page with &amp;#039;thumb      Category:Book_In_ArchiveCategory:Book_Not_Online&amp;#039;&lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 09:08:15 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:The_Dragon_Trainer</comments>
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			<title>Dragon Graphics And Sound</title>
			<link>http://archive.worldofdragon.org/index.php?title=Dragon_Graphics_And_Sound&amp;diff=3429</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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Steve Money&lt;br /&gt;
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Copyright © 1984 Steve Money&lt;br /&gt;
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First published 1984 by Granada Publishing&lt;br /&gt;
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ISBN 0 246 12147 5&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;SET YOUR DRAGON ABLAZE!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Discover the creative world of Dragon graphics and sound! Here is a practical guide showing you how to get the best from the Dragon&amp;#039;s remarkable capabilities.&lt;br /&gt;
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Many practical programs are provided as you are shown the principles of graphics and the various techniques of drawing, producing graphs and using colour. The book goes on to explain animation - an essential for video games - as well as how to create perspective and three dimensional effects. It also sets out how to produce exciting sound effects and music, with many practical listings for you to try out and enjoy.&lt;br /&gt;
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			<pubDate>Fri, 07 Oct 2011 08:51:19 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Dragon_Graphics_And_Sound</comments>
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			<title>Educational Programs for the Dragon 32</title>
			<link>http://archive.worldofdragon.org/index.php?title=Educational_Programs_for_the_Dragon_32&amp;diff=3428</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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Ian Murray&lt;br /&gt;
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Copyright © Ian Murray 1983&lt;br /&gt;
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First published 1983 by Century Publishing Co. Ltd.&lt;br /&gt;
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ISBN 0 7126 0259 3&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;From the rear cover:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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The Dragon 32 is becoming a bestseller on the micro market yet most of the software available is restricted to games programs. Here at last is a selection of educational programs ideal for the younger user. The subject areas covered include science, history, geography, spelling, computer science and maths. All are fully documented with useful tips and are great fun to use as well as providing an insight into programming techniques.&lt;br /&gt;
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[[Category:Book_In_Archive]][[Category:Book_Not_Online]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Oct 2011 08:41:19 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=Talk:Educational_Programs_for_the_Dragon_32</comments>
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			<title>File:EducationalProgramsfortheDragon32 Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:EducationalProgramsfortheDragon32_Cover.jpg&amp;diff=3427</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 08:32:58 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:EducationalProgramsfortheDragon32_Cover.jpg</comments>
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			<title>File:BootsGuideToTheDragon32 Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:BootsGuideToTheDragon32_Cover.jpg&amp;diff=3426</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 08:32:18 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:BootsGuideToTheDragon32_Cover.jpg</comments>
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			<title>File:DragonGraphicsAndSound Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:DragonGraphicsAndSound_Cover.jpg&amp;diff=3425</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 08:31:46 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:DragonGraphicsAndSound_Cover.jpg</comments>
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			<title>File:GettingTheMostFromYourDragon32 Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:GettingTheMostFromYourDragon32_Cover.jpg&amp;diff=3424</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 08:30:15 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:GettingTheMostFromYourDragon32_Cover.jpg</comments>
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			<title>File:ThePowerOfTheDragon Cover.jpg</title>
			<link>http://archive.worldofdragon.org/index.php?title=File:ThePowerOfTheDragon_Cover.jpg&amp;diff=3423</link>
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			<description>&lt;p&gt;Munkeyboy: &lt;/p&gt;
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			<pubDate>Fri, 07 Oct 2011 08:29:22 GMT</pubDate>
			<dc:creator>Munkeyboy</dc:creator>
			<comments>http://archive.worldofdragon.org/index.php?title=File_talk:ThePowerOfTheDragon_Cover.jpg</comments>
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